 | | Re: Combat strategies and tactics in space. Was: Jormungand Carrier Strike Craft
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(...) I've been trying to ignore this discussion, as I usually find arguments based on hypothetical technologies to be frustrating and fruitless. (too many assumptions required, and never agreed upon) But, I feel the need to jump in here with one (...) (21 years ago, 21-Oct-04, to lugnet.space)
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 | | Re: Admiral Giddens seen on a TRAIN!
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(...) Steven Spielberg is there on the train too. Maybe the Admiral has decided to dabble in acting. But yeah, if that train doesn't sprout greeblies and fly like the one in the end of Back to the Future III, then I'll be disappointed. Fuzzy (21 years ago, 21-Oct-04, to lugnet.space, FTX)
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 | | Re: lattice windows
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This thread has gotten quite tangled in lugnet.space and other groups as folks have tried to redirect it. I have just overrode followups on all messages that followed up into lugnet.space such that followups go to lugnet.build.arch. The other groups (...) (21 years ago, 20-Oct-04, to lugnet.build.arch, lugnet.space, lugnet.castle, lugnet.build, lugnet.general)
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 | | Re: Admiral Giddens seen on a TRAIN!
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(...) Gone low tech, have we? You know what they say: how are you going to keep them on the space station when they've blown the whistle and thundered into Pikipsy? (21 years ago, 20-Oct-04, to lugnet.space, FTX)
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 | | Re: Combat strategies and tactics in space. Was: Jormungand Carrier Strike Craft
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(...) ...has nothing to do with reality, physics, etc. No offense, but if this thread is based on the idea of reality, the movies are a terrible place to turn for justification. If you want to use the media, the best TV show in this vein I can think (...) (21 years ago, 20-Oct-04, to lugnet.space)
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 | | Admiral Giddens seen on a TRAIN!
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You got some 'splaining to do. (URL) I'm so disappointed. -Grand Admiral .space Curator (URL) (21 years ago, 20-Oct-04, to lugnet.space, FTX)
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 | | Re: Combat strategies and tactics in space. Was: Jormungand Carrier Strike Craft
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In space, it would be almost impossible to predict where a fleet could drop to sublight. In Wing Commander, the movie with Freddie Prinz Jr. and Matthew Lilliard, if the good guys hadn't captured the ConComm and taken the jump coordinates then the (...) (21 years ago, 20-Oct-04, to lugnet.space)
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 | | Re: lattice windows
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Hi Folks, Good to see such discussion, but.....can ths please be taken out of .space and FUT to build.arch as a few others have already suggested? Not that we're burning up the 'net in here these days with our traffic volume lately :/ Thanks gents, (21 years ago, 20-Oct-04, to lugnet.space, lugnet.build.arch)
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 | | Re: lattice windows
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snip (...) I hope this year. Right it depends on some bricks I need, just ordered something from Bricklink, but I'll need more (<- looking for trades please!) S (21 years ago, 20-Oct-04, to lugnet.space, lugnet.build.arch)
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 | | Vader's Meditation Chamber
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(URL) It's a vignette and it took only 15 minutes to build.> (2 URLs) AC (21 years ago, 20-Oct-04, to lugnet.starwars, lugnet.announce.moc, lugnet.build, lugnet.space, FTX)
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 | | Re: lattice windows
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----- Original Message ----- From: "Sonnich Jensen" <sonnich@hot.ee> To: <lugnet.space@lugnet.com>; <lugnet.build.arch@lugnet.com> Sent: Tuesday, October 19, 2004 7:59 AM Subject: Re: lattice windows (...) Hello Sonnich, thanks for sharing your (...) (21 years ago, 19-Oct-04, to lugnet.space, lugnet.build.arch)
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 | | Re: Combat strategies and tactics in space. Was: Jormungand Carrier Strike Craft
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On 14:28 10/19/04, DedmanWalkin wrote (...) Unless there were some way to force an invader out of FTL or otherwise interact with them while they are in FTL. Perhaps FTL does not work within a distance of a gravity well?? If both sides have FTL (...) (21 years ago, 19-Oct-04, to lugnet.space)
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 | | Re: Combat strategies and tactics in space. Was: Jormungand Carrier Strike Craft
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If you are capable of long distance space travel, then you are capable of some sort of FTL travel. FTL travel basically allows the battlefield to be as big or as small as each side wants it to be. FTL weapons change the name of the game as the (...) (21 years ago, 19-Oct-04, to lugnet.space, FTX)
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 | | The Return of JACK!!!
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(...) From 2003 ---> Jack lived a very quite life, sure he was a bit lonely but that changed once he bought a pet from a wandering sheppard*. Jack made a quick appearance at an event in October... (URL) one night late in the quite time of fall as (...) (21 years ago, 19-Oct-04, to lugnet.org.us.sealug, lugnet.announce.moc, lugnet.space)
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 | | Re: Closing airlocks
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I don't really have good pictures of the ones I built, but it's got an inner door that swings inward and an outer hatch that attached to the standard moonbase flange. Corridor w/ Inner door: (URL) Airlock Assy: (URL) Airlock Assy: (...) (21 years ago, 18-Oct-04, to lugnet.space, lugnet.build)
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 | | Re: Closing airlocks
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Here's one of my favorites. It's not an airlock per se, but a hatch that closes flush and doesn't take up much space. Could easily be the outside door of an airlock. It's (URL) Todd Trotter's Sighthound Recon>. James Wilson Dallas, TX (21 years ago, 19-Oct-04, to lugnet.space, lugnet.build, FTX)
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 | | y-wing, no capital letter
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Here is an y-wing, with a small y, not a capital Y. Cheaper than the original Y-wing. No weapons, no AC, no stereo. Just plain ride. For the budget space racer. Some say for the purist. (URL) Click on the pic = post mod folder. Enjoy the ride! JP. (21 years ago, 19-Oct-04, to lugnet.space, lugnet.starwars, lugnet.build, FTX) !!
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 | | Re: lattice windows
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(...) Here are 2 pictures: (URL) are almost the same as Erik Amzallag did (see other message in thread), mine is using an arch, and head light holders give the 1/5 offset I need. They are for a project not yet released, normally I would not public (...) (21 years ago, 19-Oct-04, to lugnet.space, lugnet.build.arch)
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 | | Re: Combat strategies and tactics in space. Was: Jormungand Carrier Strike Craft
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(...) The scales are still staggering by normal conparison. Consider a battle at earth to moon distances . Detection time is in the order of 2-3 seconds to cover the distance. Lets use a 300 G acceleration...d=1/2AT^2, and one light second (300 000 (...) (21 years ago, 19-Oct-04, to lugnet.space, FTX)
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 | | Re: Steambots
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Hey cool, I like the white one and my Mom does too. e (21 years ago, 19-Oct-04, to lugnet.space, lugnet.build.mecha, FTX)
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