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 Space / 35
  Re: Space stations?
 
(...) I like Steve's design and must build one and study it. His pocket door is very nice, though I hafta admit that the pocket door system on the M3 is only 2 studs wide rather than Steve's 3. At www.baylug.org/titan/pw/m3.htm see the new links at (...) (25 years ago, 22-Sep-99, to lugnet.space)
 
  Re: Space stations?
 
(...) I haven't built a fully working model yet, but have played with the mating slopes on either side of the door. I found that to get a good mate between the two sides, the female portion must be one plate taller than the male. In doing so, the (...) (25 years ago, 23-Sep-99, to lugnet.space)
 
  (canceled)
 
 
  Re: Space stations?
 
Duane: (...) Why not both kinds. I don't think we need to define any standards for "fly-in" docks, but a CDP standard would be useful. I am thinking of something with an opening of 80 LU by 160 LU (roughly three minifigs tall), but an intermediate (...) (25 years ago, 23-Sep-99, to lugnet.space)
 
  Re: Space stations?
 
(...) Actually, the door in my system tends to stick too much, making it hard to open and close. Especially when the door is located in the middle of a model, and is somewhat hard to get at. I'd like to see a standard docking port that's slimmer (...) (25 years ago, 23-Sep-99, to lugnet.space)
 
  Re: Space stations?
 
(...) True. Some cargo wouldn't need to be hauled aboard, just connected. Like fuels for example. (...) Agreed. They should be built to accomodate whatever they house. (...) Sounds good. What do y'all think? Should there should be at least three (...) (25 years ago, 23-Sep-99, to lugnet.space)
 
  Re: Space stations?
 
(...) very (...) Hmm, now that you mention it, mine sticks a bit too. "Snug" or "tight" would be appropriate terms for the M3 pocket doors. But that's because they're pocket types, the basic design concept that we both used. You've completely (...) (25 years ago, 23-Sep-99, to lugnet.space)
 
  Re: Space stations?
 
(...) out (...) how the (...) stable (...) If this is a space station, gravity isn't necessarily a concern. Connections could be weak if the station was assembled in orbit and stayed in orbit. --Bram Bram Lambrecht / o o \ BramL@juno.com (...) (25 years ago, 23-Sep-99, to lugnet.space)
 
  Re: Space stations?
 
(...) You could also make an airlock module that completes the airlock, thereby converting any door into an exit. --Bram Bram Lambrecht / o o \ BramL@juno.com ---...---oooo-----(_...o---...--- WWW: (URL) (25 years ago, 23-Sep-99, to lugnet.space)
 
  Re: Space stations?
 
(...) I've got a couple ideas (in my head only) for a fly-in bay. If I have time, I'll LDraw them. --Bram Bram Lambrecht / o o \ BramL@juno.com ---...---oooo-----(_...o---...--- WWW: (URL) (25 years ago, 23-Sep-99, to lugnet.space)
 
  Re: Space stations?
 
(...) That's quite true. But I was thinking of situations where gravity would have some small influence on the station itself, perhaps with cumulative effects over time, such as being in a planet's orbit with a nearby moon pulling at it, however (...) (25 years ago, 24-Sep-99, to lugnet.space)
 
  Re: Space stations?
 
(...) Excellent idea. You da man! That would make expansions much easier, and the usable interior space of any module bigger as well. If I were to employ such a design in the M3 modules (which I will, so thanks! :-) I'd keep the end flip doors in (...) (25 years ago, 24-Sep-99, to lugnet.space)
 
  Re: Space stations?
 
(...) Oops. Erg. This is not easily resolved. Drat. The indented/extended portions could be changed to use bricks and tiles, instead of slopes. Or we could keep the surfaces flat, like the M3 port. Steve (25 years ago, 24-Sep-99, to lugnet.space)
 
  Re: Space stations?
 
(...) Yes, there should be at least a minimum opening standard for each DP type. The sealing surface spec will settle the question of maximum opening. (...) Depends on how absent-minded your crew is. And whether the safety locks are reliable. :) (...) (25 years ago, 24-Sep-99, to lugnet.space)
 
  Re: Space stations?
 
(...) True. But I was thinking about if I wanted to actually build something. You know, without the computer. Steve (25 years ago, 24-Sep-99, to lugnet.space)
 
  Re: Space stations?
 
(...) Ooo, cool idea -- put a standard port on a fuel module, except instead of an airlock door, there're just fuel-feed connectors. If these feeds are also standardized, the receiving ship just plugs into the fuel automatically. If not, the (...) (25 years ago, 24-Sep-99, to lugnet.space)
 
  Re: Space stations?
 
(...) My vote is for the flat faced design. It generally takes up less room and (I think) is easier to incorporate into a design. Have you tried using a 2 x 1 x 1 panel instead of the 1 x 1 w/ headlight and tile design? I vaguely (sp) remember using (...) (25 years ago, 24-Sep-99, to lugnet.space)
 
  Re: Space stations?
 
(...) It does stick a bit. The M3 uses the 1x2x1 panel you're talking about to secure the slide door at the top and bottom. Don't bother with LDraw unless you want to, cuz it's downloadable from my M3 page. Tonite and tommorrow I'm going to play (...) (25 years ago, 25-Sep-99, to lugnet.space)
 
  Re: Space stations?
 
(...) I have them in the remains of my Deep Space Research vessle. They are integrated into the control center bulkhead. Other than what was posted in the ideas group, I haven't posted anything else. I would like to LDraw what I have left of the (...) (25 years ago, 27-Sep-99, to lugnet.space)
 
  Re: Space stations?
 
(...) How about working in some sort of locking connector. Could be as simple as indents for 1x2 bricks, or could be more complex like a set of vertical pins which a technic beam is connected to (the half beams would make nice connectors). In real (...) (25 years ago, 14-Oct-99, to lugnet.space)
 
  Re: Space stations?
 
(...) <snip> (...) Hmm, intriguing. I like the idea of something else taking the brunt of the weight other than the pins, but still keeping the pins to keep things together. I don't have to keep the pins as connectors of course, but they make for a (...) (25 years ago, 15-Oct-99, to lugnet.space)
 
  Re: Space stations?
 
HEY! What's going on? Why does a space station have to be some butt-ugly assembly of modules? I think a space station, ship, etc. should be designed and built as a single unit. It looks so much better that way, and it works better that way too. Z (25 years ago, 7-Jan-00, to lugnet.space)
 
  Re: Space stations?
 
(...) Works better how? (25 years ago, 7-Jan-00, to lugnet.space)
 
  Re: Space stations?
 
(...) While modules aren't designed for any particular setup, the space stations designed and built as one unit are designed so that certain components function with certain other components. Such specific design results in a better functioning (...) (25 years ago, 7-Jan-00, to lugnet.space)
 
  Re: Space stations?
 
(...) Well-designed modules can produce a better whole than a designed-as-a-lump one, for a complicated-enough system. This is why object-oriented programming is so popular. Or why networking protocols are thought of as layers. (25 years ago, 7-Jan-00, to lugnet.space)
 
  Re: Space stations?
 
(...) Nonetheless, the modular stuff is structurally weaker, and UGLIER than that which is designed as one. I don't ever build modular stations, due to such things. Z (25 years ago, 8-Jan-00, to lugnet.space)
 
  Re: Space stations?
 
(...) Nah, I'm a modular junkie myself. They can be bigger modules, but still modules. I like spindly things sticking off of a central hub, or central hubs. My sketches (I haven't had the time/energy to LDraw or build them) are just that. Like, the (...) (25 years ago, 8-Jan-00, to lugnet.space)
 
  Re: Space stations?
 
(...) My space stations are either built like cities, like a big solid battlestation [kinda like the Death Star, but without that kind of mass [duh]], or in platforms, like the top section of an oil rig. But, I usually just do battlecarriers instead (...) (25 years ago, 8-Jan-00, to lugnet.space)
 
  Re: Space stations?
 
(...) But think about how you'd build a _real_ space station. Wouldn't a modular design make sense? I understand where you're coming from on the ugliness point. Modular designs tend to look very functional and mechanical. (But that can have it's own (...) (25 years ago, 8-Jan-00, to lugnet.space)
 
  Re: Space stations?
 
(...) Form follows function, baby, and something that does the thing it is intended to do, and does it well and efficiently, is a thing of beauty, as beauty follows form. At least that's MY aesthetic opinion. (25 years ago, 8-Jan-00, to lugnet.space)
 
  Re: Space stations?
 
(...) Remember: We're talking about LEGOS here, and therefore coolness is more important than realism. Z (25 years ago, 8-Jan-00, to lugnet.space)
 
  Re: Space stations?
 
(...) Perhaps you are. I'm talking about LEGO brand building bricks, and the constructions we can make from them, not about whatever it is you are talking about. If you want me to take you seriously, take The LEGO Company and their rights seriously, (...) (25 years ago, 8-Jan-00, to lugnet.space)
 
  Re: Space stations?
 
(...) Butt-ugly eh? :) I hope I provide more inspiration for newsgroup fodder for years to come! (And he's only seen 4 out of dozens of configurations.) And BTW, when referring to ugliness, some folks might not be able to take it, so using "IMO" in (...) (25 years ago, 8-Jan-00, to lugnet.space)
 
  Re: Space stations?
 
(...) you hear what they stand for. Z (25 years ago, 8-Jan-00, to lugnet.space)
 
  Re: Space stations?
 
(...) Say Tom? Is your space station powered by those new spamcake fusion fuel cells that NASA Is developing ? <g> John (25 years ago, 8-Jan-00, to lugnet.space)
 
  Re: Space stations?
 
(...) This is lugnet.space, not lugnet.splitting-hairs. Need you point out small, insignificant errors? Z (25 years ago, 8-Jan-00, to lugnet.space)
 
  Re: Space stations?
 
(...) IMO, aside from a sour-cream substitute, stands for "In My Opinion" A permutation of IMO is IMHO, where all is as above, and H=Humble. Some people view IMHO as an oxymoron, because if you are truly humble, you don't go around giving your own (...) (25 years ago, 8-Jan-00, to lugnet.space)
 
  Re: Space stations?
 
(...) Z (25 years ago, 8-Jan-00, to lugnet.space)
 
  Re: Space stations?
 
(...) I don't automatically agree. For some, realism *is* coolness, as the more realistic a creation is, the cooler it can be. And some build for realism with no thought of coolness (which can occur naturally as a bonus). -Tom McD. when replying, (...) (25 years ago, 8-Jan-00, to lugnet.space)
 
  Re: Space stations?
 
I'm working on a modular one now but its not as neat as my mostly brick ones. See CLSotW: Aug 22 99 Original LEGO® creations by Rick L. Kujawa. The modular design takes many more specialized pieces. I'll post some pics soon. (...) (25 years ago, 8-Jan-00, to lugnet.space)
 
  Re: Space stations?
 
(...) theoretically possible. Z (25 years ago, 8-Jan-00, to lugnet.space)
 
  Re: Space stations?
 
Well, I built a starship bridge, I still have it somewhere, and it took so much space for what I wanted, I can't imagine a space station I would like to build (I think of station McKinley from ST) Sometimes, you have to build only what your bricks (...) (25 years ago, 10-Jan-00, to lugnet.space)
 
  Re: Space stations?
 
(...) Was it the big white/transblue one that spun around a central axis? It had cut outs on the side where you could look in and see scores of minifigs working on computers and such. Right next to it they had a modular land base that had a space (...) (25 years ago, 10-Jan-00, to lugnet.space)
 
  Re: Space stations?
 
(...) Maybe, it has been so long. I think they had those 45D 1x4x5 white angled windows, perhaps. Ugh, bad memory! (...) I would like to see them, maybe I can stir up the old memory banks! Scott S. (25 years ago, 10-Jan-00, to lugnet.space)
 
  Re: Space stations?
 
(...) That spacestation (and the accompanying show) went through here many moons ago, and one of the few pieces of Lego nostalgia I have is the guide booklet from the tour. IIRC, the theme of the show was inventions, and so forth. Would people be (...) (25 years ago, 10-Jan-00, to lugnet.space)
 
  Re: Space stations?
 
Please post the scans>>> (...) (25 years ago, 11-Jan-00, to lugnet.space)

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