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 | | Re: castle vs. space (was: Re: AFOLs - The comic!)
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| (...) By the scientific definition, that's technically true, just like pushing a stalled car along level ground isn't technically "work". If you've ever pushed a car, you've probably been impressed by how much effort it takes to not do any work. In (...) (22 years ago, 29-Feb-04, to lugnet.castle, lugnet.space)
| | |  | | Re: be afraid ...
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| Thanks : ) I'm working on an a hive ship and some landing barges + an animation of the slugs taking over a moonbase outpost, but the krata are going to take a while to model in ldraw : ( (...) (22 years ago, 29-Feb-04, to lugnet.space)
| | |  | | Re: Hover Sleds
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| (...) Thanks for the welcome! (...) Sweet! I like the color-scheme. I had thought about playing with color a bit on the yellow sled that I did, but decided to go with a factory finished model. :-) (...) I found that I had to modify the front (...) (22 years ago, 29-Feb-04, to lugnet.space, FTX)
| | |  | | Re: Hover Sleds
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| (...) That's almost exactly right! The 1x1 plate with clip (or whatever it's called), is one of my favorite pieces. In the place of the 2x2 corner plate that you suggested, I actually used a 1x2 plate, so it's only covering the back. The 2x2 corner (...) (22 years ago, 29-Feb-04, to lugnet.space, FTX)
| | |  | | Re: Hover Sleds
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| (...) Welcome to .space Elroy. (We all find our way here sooner or later.) I think you've got a winner there (too bad there's no contest.) I especially Like what you did with the chairs and that's a very clever bit of SNOT. I was scratching my head (...) (22 years ago, 29-Feb-04, to lugnet.space, FTX)
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