| | Re: new rendering type? Ben Vaughan
|
| | On Tue, 25 Jul 2000 6:33:15 -0600, Randy Williams wrote (in message <Fy96vF.CFE@lugnet.com>): (...) Well, I'll tell you this. I was done in a spin off of POV call MegaPOV. It's not hard to find as the functionality is built into MegaPOV, but I'd (...) (24 years ago, 26-Jul-00, to lugnet.space)
|
| | |
| | | | Re: new rendering type? Patrick Justison
|
| | | | Ben, Good show, it really does look awesome! Take your time with the info, just as long as you do tell us the how-to's and some point in the future. Pat J www.plscp.com (...) (24 years ago, 26-Jul-00, to lugnet.space)
|
| | | | |
| | | | Re: new rendering type? someone else is doing it too Patrick Justison
|
| | | | Looks like Ben is not the only game in town. (URL) J www.plscp.com (...) (24 years ago, 27-Jul-00, to lugnet.space)
|
| | | | |
| | | | | | Re: new rendering type? someone else is doing it too Ben Vaughan
|
| | | | (...) (snip) Ooooo! Nice! I'll have to find out if he's doing it the same way. Ben Ben Vaughan buster@marsbase.com (URL) (24 years ago, 28-Jul-00, to lugnet.space)
|
| | | | |
| | | | | | Re: new rendering type? someone else is doing it too Jay Jacinto
|
| | | | | (...) filter and combination of filters in Photoshop and PSP to get that look. I came close but the colors were reversed. I saw what Mr. Vaughan was doing, and I immediately downloaded MegaPOV and looked through all the documentation and examples to (...) (24 years ago, 30-Jul-00, to lugnet.space)
|
| | | | | |
| | | | | | | Re: new rendering type? someone else is doing it too Paul Gyugyi
|
| | | | | | Looks better than my previous attempts to get this style ( for example, (URL) was MegaPOV 8 years ago when I needed it! :) -gyug (...) and (...) (24 years ago, 31-Jul-00, to lugnet.space)
|
| | | | | | |
| | | | | | Re: new rendering type? someone else is doing it too Paul Gyugyi
|
| | | | One flaw with this technique can be seen in the image: (URL) the sides of bricks which are seen almost edge-on (so that the distance to the object from pixel to pixel is large even for the same surface). In particular, the front of the white brick (...) (24 years ago, 31-Jul-00, to lugnet.space)
|
| | | | |