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Subject: 
Re: Dragonstar!
Newsgroups: 
lugnet.space
Date: 
Fri, 14 Feb 2003 06:15:43 GMT
Viewed: 
2979 times
  
"Matt Krotzer" <thematt@comcast.net> wrote in message
news:HAA85M.Dnr@lugnet.com...

<snip>

>    Don't sweat the criticisms... because in the end, they're not really
> important. After all, if you're happy with your own creation, then that's
> all that matters. I'm pretty sure you, like most of us, got into building
> because you enjoyed it, not because of what other people thought. It would
> be kind of silly to worry about what they thought now, wouldn't it?
>    In closing, I'd just like to say: Great model. Keep up the excellent
work.

Ok I need to respond to this.  Ever since my criticism there have been a few
posts which I feel have been directly related to me, but you've specifically
brought up some points I need to address.

Criticism does not = I hate your work, you suck, I want to make you feel
small.

It does = I love and care enough about your art that I want to reply with my
opinions on how you can possibly make it better.

OBVIOUSLY what matters most is how the creator/builder/artist feels about
their work.  But when you go past that, if you totally reject all criticism
then in my opinion you're "creating" in a vacuum.  This is a personal issue
with me.  I believe my art is best formed alone, isolated by influence, but
this can only take it so far.  I love community interaction and feedback,
and I think my art (whatever it may be) benefits from it.  I think the
perfect solution is a balance of solitary creation and community support.
To me it completes the equation.

Quoting you: "Don't sweat the criticisms... because in the end, they're not
really important."

Don't worry about them, don't sweat them...but don't discredit them.  It's
taken .space a while to get over the "That rocks!" post syndrome, and even
though this thread has been rocky at times, I don't think we need to go back
now.

[ j o n ]
--
http://zemi.net
http://www.classic-space.com
http://www.bricklink.com/store.asp?p=jpalmer



Message has 2 Replies:
  Feedback thoughts
 
(...) (I have changed the subject line because my post has nothing to do with Dan) I'd hate to see a feedback regression now. Besides, if someone doesn't care what anyone thinks about their work, why the heck are they even bothering to post (...) (24 years ago, 14-Feb-03, to lugnet.space)
  Re: Dragonstar!
 
Jon, I admire your enthusiam and leadership in the .space world, and your views are usually VERY thought-provoking. But I hope you'll allow me a small indulgence here. In your original reply to Dan's post you wrote as your opening line: "I'm going (...) (24 years ago, 15-Feb-03, to lugnet.space)

Message is in Reply To:
  Re: Dragonstar!
 
Dan, First off, I've got to commend you on your amazing work. I'm still relatively new to MOC's, having mainly a modified X-wing and a box of a moonbase attempt to show for it. I want to thank you for showing me why I should keep on trying. Because (...) (24 years ago, 14-Feb-03, to lugnet.space)

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