Subject:
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Re: Dragonstar!
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Newsgroups:
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lugnet.space
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Date:
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Fri, 14 Feb 2003 06:15:43 GMT
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Viewed:
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1312 times
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"Matt Krotzer" <thematt@comcast.net> wrote in message
news:HAA85M.Dnr@lugnet.com...
<snip>
> Don't sweat the criticisms... because in the end, they're not really
> important. After all, if you're happy with your own creation, then that's
> all that matters. I'm pretty sure you, like most of us, got into building
> because you enjoyed it, not because of what other people thought. It would
> be kind of silly to worry about what they thought now, wouldn't it?
> In closing, I'd just like to say: Great model. Keep up the excellent
work.
Ok I need to respond to this. Ever since my criticism there have been a few
posts which I feel have been directly related to me, but you've specifically
brought up some points I need to address.
Criticism does not = I hate your work, you suck, I want to make you feel
small.
It does = I love and care enough about your art that I want to reply with my
opinions on how you can possibly make it better.
OBVIOUSLY what matters most is how the creator/builder/artist feels about
their work. But when you go past that, if you totally reject all criticism
then in my opinion you're "creating" in a vacuum. This is a personal issue
with me. I believe my art is best formed alone, isolated by influence, but
this can only take it so far. I love community interaction and feedback,
and I think my art (whatever it may be) benefits from it. I think the
perfect solution is a balance of solitary creation and community support.
To me it completes the equation.
Quoting you: "Don't sweat the criticisms... because in the end, they're not
really important."
Don't worry about them, don't sweat them...but don't discredit them. It's
taken .space a while to get over the "That rocks!" post syndrome, and even
though this thread has been rocky at times, I don't think we need to go back
now.
[ j o n ]
--
http://zemi.net
http://www.classic-space.com
http://www.bricklink.com/store.asp?p=jpalmer
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Message has 2 Replies: | | Feedback thoughts
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| (...) (I have changed the subject line because my post has nothing to do with Dan) I'd hate to see a feedback regression now. Besides, if someone doesn't care what anyone thinks about their work, why the heck are they even bothering to post (...) (22 years ago, 14-Feb-03, to lugnet.space)
| | | Re: Dragonstar!
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| Jon, I admire your enthusiam and leadership in the .space world, and your views are usually VERY thought-provoking. But I hope you'll allow me a small indulgence here. In your original reply to Dan's post you wrote as your opening line: "I'm going (...) (22 years ago, 15-Feb-03, to lugnet.space)
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Message is in Reply To:
| | Re: Dragonstar!
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| Dan, First off, I've got to commend you on your amazing work. I'm still relatively new to MOC's, having mainly a modified X-wing and a box of a moonbase attempt to show for it. I want to thank you for showing me why I should keep on trying. Because (...) (22 years ago, 14-Feb-03, to lugnet.space)
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