| | Re: Throwing one out to the .space peeps Brad Mittelstedt
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| | (...) I would not call it a revolution as an evolution. Instead of thinking just "classic" space, people are now in the mentallity of "sci-fi". The concept of collecting a few moon rocks compared to galaxy conquest does not even compare. (...) Not (...) (22 years ago, 15-Jan-03, to lugnet.space)
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| | | | Re: Throwing one out to the .space peeps John P. Henderson
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| | | | (...) I would add that this ability to digitally store images of our MOCs also makes it less painful to dismantle them. Once a MOC has been well documented, the builder can feel more inclined to use its pieces for a newer design, because the first (...) (22 years ago, 15-Jan-03, to lugnet.space)
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| | | | | | Re: Throwing one out to the .space peeps Nathan Wells
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| | | | | (...) Very true. Take me, for example: A few months ago I built a model I lamely named 'Rust Wing Fighter' The overall shape and color scheme was very crappy, but the wings of the craft were super cool. So I took pics and tore apart the model (...) (22 years ago, 16-Jan-03, to lugnet.space)
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| | | | | | Re: Throwing one out to the .space peeps Matt Hein
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| | | | (...) Heh, definitely! Before I downloaded a renderer or used a digicam, I constantly found it a burden to take apart my models, so I had to document them the *old fashioned way*, using pencil and paper... nice thing about that is that I don't need (...) (22 years ago, 16-Jan-03, to lugnet.space)
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