 | | Re: Another one rides the BUS...PCSBUS that is.
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(...) Ah, yes. Although I think I'd like to try the visor the other way around... I'm not sure about that gap. Does it work the other way? Yeah, he's got great stuff alright. His retro future ship is just so beautiful... I just keep coming back to (...) (22 years ago, 25-Jun-03, to lugnet.space, FTX)
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 | | Re: One improved Lionfish, two new MOCs...
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(...) This is looking very cool now. (...) The vehicle looks good in both modes! Well done. I was going to say nice authentic PCS look too, but I'm not sure what qualifications are required to say that... (...) Ahh... nice helmet-and-binoculars (...) (22 years ago, 25-Jun-03, to lugnet.space, lugnet.space, FTX)
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 | | Re: Gungan Attack Sub & Outpost
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(...) I really like the pod craft. While generally regard the Duplo egg as a limited application part, you did a great job using it! The octopus craft is neat too, and I see it as a mobile crane to transport items. Pretty cool design approach. Good (...) (22 years ago, 25-Jun-03, to lugnet.starwars, lugnet.space, lugnet.aquazone, FTX)
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 | | Re: One improved Lionfish, two new MOCs...
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(...) SNIP yup, more 'flowing' (...) SNIP woohoooo! PCS Mecha! PCS Mecha! (...) SNIP Very nice use of pieces for the head-very detailed. i like that you put the droid in a small diorama too; it nicely sets up 'why' the arms ar extended, besides just (...) (22 years ago, 25-Jun-03, to lugnet.space, lugnet.space, FTX)
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 | | One improved Lionfish, two new MOCs...
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Hi all, After some comments on my Lionfish, I revised it to be more organic: (URL) and here's the (URL) Folder> MOC 2: PCS Walker: (2 URLs) Folder> This is a multiterrain scout vehicle capable of flying to a destination, then deploying its legs to (...) (22 years ago, 25-Jun-03, to lugnet.announce.moc, lugnet.space, lugnet.disney, FTX)
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 | | Re: Hypothetical design question
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(...) If you spin anything around without curving or coming to a complete stop, you'll be sorry. Inertia still applies in space, and at the speeds probably used, a 180-degree spin will turn the entire crew into little puddles on the back of their (...) (22 years ago, 25-Jun-03, to lugnet.space, FTX)
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 | | Re: I think I'm almost a space head.
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(...) Video games will rot your brain, mmkay? (...) to me. It sort of looks like a cockpit section that still is awaiting some engines, or fins, or antennas or something. -Grand Admiral and Keeper of Fleebnorks (URL) (22 years ago, 25-Jun-03, to lugnet.space, FTX)
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 | | Re: I think I'm almost a space head.
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(...) Smooooth. Studless is good. I like the open and shutty bits. Can you make that underside opening panel into a retractable landing gear? I like retractable landing gear? Either way, it's a cool little ship with an interesting shape, and the JS (...) (22 years ago, 25-Jun-03, to lugnet.space)
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 | | Re: I think I'm almost a space head.
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(...) -Austin (22 years ago, 25-Jun-03, to lugnet.space)
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 | | I think I'm almost a space head.
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Wow three space things since christmas and only one mecha! egad. I had two failed attempts at building a mecha and space was begining to look like alot of fun. So I built space. (not to say I'm leaving mecha, but I'm gonna build space for a bit more (...) (22 years ago, 25-Jun-03, to lugnet.space)
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