 | | Re: Rule No. 1 (was CT-150 Industrial Transport Shuttle)
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(...) I'd definitely like to see that. Keep in mind, though, that I wasn't saying it wouldn't look cool with big areas of studs - I'd want to see an example where it didn't seem like an improvement to build anything on those areas. Cheers, (URL) (...) (22 years ago, 18-Jun-03, to lugnet.space, FTX)
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 | | New sub group lugnet.space.moc
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Hi all, I do not know if this has been asked before (I think so). But is it possible to create a group within .space for people to show their MOCs? This way the beautiful creations will not get lost in all other threads with general discussion. Jaco (22 years ago, 18-Jun-03, to lugnet.space)
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 | | Re: Rule No. 1 (was CT-150 Industrial Transport Shuttle)
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"Paul Baulch" <paul.baulch@SPAMLESSatari.com> wrote in message news:HGK5I7.1IIA@lugnet.com... (...) exposed (...) sort of (...) That's an interesting point and I'm curious how many agree with that. It does seem true that a lot of the more (...) (22 years ago, 18-Jun-03, to lugnet.space)
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 | | Re: New MOC: DYAD
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Very cool! It's good to see someone finally making it work! And a good use of Znap too. -"Insectiods, meet Znap!" -"Znap, meet Insectoids!" -"I'm leaving you kids now, here's your baby-sitter Technic! Behave now!" And behave they did! (22 years ago, 18-Jun-03, to lugnet.space, lugnet.technic)
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 | | Re: The Flame and The Lance
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(...) Thanks Keith, actually I think a lot of the detail effect comes from the stickers/printing, they went well with just a modest amount of greeblies. Stickers and printed parts, if you find just the right application for them, can look really (...) (22 years ago, 18-Jun-03, to lugnet.space, FTX)
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