| | Re: Interesting Mindscript Bits
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Here's a few things I've gleaned: Some new opcodes: push n, m // n is ?, m is value to push pop n // n is number of items to pop sound n..ends // define a sound effect tones n, f // n is time, f is frequency? (tone 223 for 10) pauses n // n is time (...) (22 years ago, 4-Aug-02, to lugnet.robotics.spybotics)
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| | Re: Interesting Mindscript Bits
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In the same vein, "C:\Program Files\LEGO Software\Products\Sp...nCore.lif" contains (after a binary header) the sourcecode of spybot program for mission "***mission_name***". For example, Critical Countdown mission program begins as : "{ //Critical (...) (22 years ago, 3-Aug-02, to lugnet.robotics.spybotics)
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| | Interesting Mindscript Bits
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For those of you that have the Spybotics CD installed on your PC, have a peek here... "Program Files\LEGO Software\Products\Sp...s\Include" Interesting huh? Cheers, Ralph (22 years ago, 3-Aug-02, to lugnet.robotics.spybotics)
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| | Spybot speed motor control
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I really love spybot speed motor control ! A little NQC test program : task main() { int x; SetLED(LED_MODE_BLINK, 0); OnFwd (OUT_A+OUT_B); //Progressive acceleration for (x=0; x<8; x++) { SetPower (OUT_A+OUT_B,x); SetLED(LED_MODE_ON, x); Wait(100); (...) (22 years ago, 3-Aug-02, to lugnet.robotics.spybotics)
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| | Re: Spybotics vs Cricket
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(...) So with this, it it possible to use the same type of 'proximity' that can be done with the RCX/Light sensor? (22 years ago, 2-Aug-02, to lugnet.robotics.spybotics)
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