 | | Re: SDK observations
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(...) It's actually a five part trilogy, and there is also a weird short story published in one of the books written by the same author (Douglass Adams) Greg "That's my CAR!" Majewski (URL) (26 years ago, 5-Dec-99, to lugnet.robotics.scout)
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 | | RE: Exploration Mars Availalble?
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I am finished finally with the XCam anywhere rover. I just need to document the setup on the web site...soon. Today I am moving all of the Legos and computers into a spare bedroom to prepare our house for a yearly xmas party...so maybe soon is a bit (...) (26 years ago, 5-Dec-99, to lugnet.robotics.scout)
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 | | Re: SDK observations
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(...) It is also 'generically' the title of the entire series, comprising a trilogy in four parts... Personally Marvin says it all. (26 years ago, 5-Dec-99, to lugnet.robotics.scout)
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 | | Re: What is the scout?
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(...) The 'Scout', is the controller that comes with the Lego Robotics Discovery set, whereas the RCX, is the one that comes with the RIS. The units are very similar in size, but the Scout (I think) has only two inputs/outputs, against the RCX's (...) (26 years ago, 5-Dec-99, to lugnet.robotics.scout)
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 | | Byte Codes, Monitoring and Downloading
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I've corrected a couple mistakes in the byte codes and added some notes on how the ScoutTool program monitors the Scout. I also added a couple lines on how to download a program to the Scout. (URL) for Palm Pilot users: (URL) Kory (26 years ago, 5-Dec-99, to lugnet.robotics.scout)
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 | | Re: Using NQC with Scout
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Dave Baum <dbaum@spambgoneenteract.com> wrote in message news:dbaum-031299213...act.com... ... (...) Yes, the lego tools do this too. (...) Registers are a good way to think of them. I wish we had a stack too. We will need to access these for NQC (...) (26 years ago, 4-Dec-99, to lugnet.robotics.scout)
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 | | Using NQC with Scout
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It appears that the download protocol and control structure bytecodes are identical between the RCX and Scout. This means that NQC can be used as-is to generate some Scout code. There are a few caveats, however... 1) You'll need to put the Scout (...) (26 years ago, 4-Dec-99, to lugnet.robotics.scout)
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 | | Re: Scout memory map and variable extraction
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Hi Bert, I plan on doing a memory map on my site soon. Maybe this weekend. What I had found earlier is different than what you've found. I'll have to look into this some more. My findings (in Hex--sorry I know you like decimal): 233 2 bytes, a (...) (26 years ago, 4-Dec-99, to lugnet.robotics.scout, lugnet.robotics)
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 | | Scout memory map and variable extraction
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To allow for easier debugging of the Scout I've written a program (in Quick Basic) that retreives variables from the Scout while it is running a program. The variables (listed 0 -16) are displayed on the PC screen and refreshed a the touch of the (...) (26 years ago, 3-Dec-99, to lugnet.robotics.scout, lugnet.robotics)
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 | | RE: Psion 3 communication with scout?
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Thanks. I already have your list of byte codes and the Lego SDK doc. All very useful. I look forward to your examples of downloading! I'm going to start reading up on Psion serial communication this weekend - I've been looking for an excuse to start (...) (26 years ago, 3-Dec-99, to lugnet.robotics.scout)
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