|
Jacob Schultz <gandalf@superbruger.dk> wrote:
> I was jut wondering, has anybody tried to implement a "better RCX-code"?
> It must be possible to write something very similar to RCX-code in
> LegOS, only faster and implementing the "missing" array structures and
> more variables. Mayby compatible with ordenary RCX-code.
Yeah, this was discussed way back at the beginning of the
reverse-engineering effort. It's something I'd like to see too.
--
Matthew Miller ---> mattdm@mattdm.org
Quotes 'R' Us ---> http://quotes-r-us.org/
|
|
Message has 1 Reply: | | Re: NQC wishlist
|
| If anyone is seriously considering this I'd ask two things... 1) Have you considered porting the p-code interpreter used by Interactive C or something like a stripped down Java bytecode interpreter instead? The idea here would be that the RCX (...) (25 years ago, 4-Jan-00, to lugnet.robotics.rcx, lugnet.robotics.rcx.nqc)
|
Message is in Reply To:
| | Re: NQC wishlist
|
| I was jut wondering, has anybody tried to implement a "better RCX-code"? It must be possible to write something very similar to RCX-code in LegOS, only faster and implementing the "missing" array structures and more variables. Mayby compatible with (...) (25 years ago, 4-Jan-00, to lugnet.robotics.rcx, lugnet.robotics.rcx.nqc)
|
9 Messages in This Thread:
- Entire Thread on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
This Message and its Replies on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
|
|
|
|