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 Robotics / RCX / legOS / 474
    Re: Kernel dies after loading (was: Re: legOS-0.2.2) —Markus L. Noga
   (...) In theory, everything should work with an unpatched cross compiler, too. legOS code checks a preprocessor define, CONF_RCX_COMPILER, I think, to determine whether patched or unpatched compilers are used. The problem is, I don't have an (...) (25 years ago, 15-Nov-99, to lugnet.robotics.rcx.legos)
   
        Re: Kernel dies after loading (was: Re: legOS-0.2.2) —Luis Villa
   (...) A quick grep of the sources show that only a few things (other than lnp, which depends very heavily on interrupts) need the interrupts- task visualization and sound appear to be the two victims. If you don't need these and don't want to worry (...) (25 years ago, 15-Nov-99, to lugnet.robotics.rcx.legos)
   
        Yippie, heLLo world (was: Re: Kernel dies after loading) —Martin Cornelius
   Hi Luis, i got thes egcs-1.1.2 sources today and rebuilt the cross-compiler and legOS and -- it works now. Thanks a lot for your help !! Could you perhaps give me a starting point to get some understanding of how legOS works internally ? (25 years ago, 16-Nov-99, to lugnet.robotics.rcx.legos)
   
        Re: Yippie, heLLo world (was: Re: Kernel dies after loading) —Luis Villa
   Well, Markus is probably better qualified, but I'm going to try to get to it eventually. Don't bet on it for anytime soon- I seem to be getting less and less freetime, instead of more :( -Luis (...) ###...### Profanity is the one language that all (...) (25 years ago, 18-Nov-99, to lugnet.robotics.rcx.legos)
 

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