| | Re: threads
|
| two of your threads terminate shortly after being started (...) as far as I know, legOS provides no functionality for determining whether or not a thread is alive or not. You need to keep track of this yourself (e.g. using a variable/flag that gets (...) (23 years ago, 16-Jan-02, to lugnet.robotics.rcx.legos)
| | | | Re: threads
|
| Albert (...) yea, I see what you are getting at. I am sure that I was hitting the bumper while the threads were still alive, but I will check again. I think this also points out some of the dangers of just dumping in some poorly thought out dummy (...) (23 years ago, 17-Jan-02, to lugnet.robotics.rcx.legos)
| |