| | Some assorted questions Jacob Potter
| | | Hi, all - I was reading through the sources, and I noticed that starting with 0.2.3, there was no dsound_play. Does anybody know why the 8 kHz sound playing subsystem was taken out? That was, IMHO, a way cool feature. Was it just too buggy? Also, I (...) (23 years ago, 10-Jun-01, to lugnet.robotics.rcx.legos)
| | | | | | | | Re: Some assorted questions Bernardo Dal Seno
| | | | | (...) I don't know pre-0.2.3 versions, but now you can find it in `include/dsound.h'. (...) In principle it's possible, but changing the linking scheme involves too much work, IMHO. (...) Use the macro `ds_scale' (in `include/dsensor.h') to get RAW (...) (23 years ago, 11-Jun-01, to lugnet.robotics.rcx.legos)
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