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 Robotics / RCX / legOS / 1899
  Re: problem with floating point numbers (legOS 0.2.5)
 
(...) You are the second person to report something like this, so there must be something wrong somewhere. I will take a closer look at this when I get a chance. I am busy until Tuesday though. I know I will forget, so keep e-mailing me until I fix (...) (24 years ago, 26-May-01, to lugnet.robotics.rcx.legos)
 
  Re: problem with floating point numbers (legOS 0.2.5)
 
(...) Actually, the problem seems to come with gcc 2.96 (recent installation of Red Hat 7.1). My program runs without any problem on an other PC with gcc 2.95. I have forced the system to use egcs, re-built everything, and now it works fine. (23 years ago, 29-May-01, to lugnet.robotics.rcx.legos)
 
  gcc [was Re: problem with floating point numbers (legOS 0.2.5)]
 
Has anyone tried to use gcc 3.0 (one of the pres) with legOS? Just curious... Luis (...) (23 years ago, 29-May-01, to lugnet.robotics.rcx.legos)
 
  Re: problem with floating point numbers (legOS 0.2.5)
 
(...) In my legOS setup (legOS0.2.5, SuSE linux 7.0), all programs work as expected. Have you changed something lately in the float-library? Or are there different versions of the gcc crsosscompiler chain? Mike (23 years ago, 29-May-01, to lugnet.robotics.rcx.legos)
 
  Re: problem with floating point numbers (legOS 0.2.5)
 
(...) Okay, good to hear the problem has been resolved. Hopefully the person who ran into this problem before you also found something that worked in the end. -Kekoa (23 years ago, 31-May-01, to lugnet.robotics.rcx.legos)
 
  Re: problem with floating point numbers (legOS 0.2.5)
 
(...) Yes, the gcc version (2.96) which comes with RH 7.1 doesn't compile the things older versions used to do it. For example try to recompile kernel 2.2.5 and you'll see a strange error con checksum.S. As far as I know 2.96 is not a stable (...) (23 years ago, 19-Jun-01, to lugnet.robotics.rcx.legos)

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