| | Re: problem with floating point numbers (legOS 0.2.5)
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(...) You are the second person to report something like this, so there must be something wrong somewhere. I will take a closer look at this when I get a chance. I am busy until Tuesday though. I know I will forget, so keep e-mailing me until I fix (...) (24 years ago, 26-May-01, to lugnet.robotics.rcx.legos)
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| | Re: problem with floating point numbers (legOS 0.2.5)
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(...) Actually, the problem seems to come with gcc 2.96 (recent installation of Red Hat 7.1). My program runs without any problem on an other PC with gcc 2.95. I have forced the system to use egcs, re-built everything, and now it works fine. (23 years ago, 29-May-01, to lugnet.robotics.rcx.legos)
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| | gcc [was Re: problem with floating point numbers (legOS 0.2.5)]
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Has anyone tried to use gcc 3.0 (one of the pres) with legOS? Just curious... Luis (...) (23 years ago, 29-May-01, to lugnet.robotics.rcx.legos)
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| | Re: problem with floating point numbers (legOS 0.2.5)
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(...) In my legOS setup (legOS0.2.5, SuSE linux 7.0), all programs work as expected. Have you changed something lately in the float-library? Or are there different versions of the gcc crsosscompiler chain? Mike (23 years ago, 29-May-01, to lugnet.robotics.rcx.legos)
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| | Re: problem with floating point numbers (legOS 0.2.5)
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(...) Okay, good to hear the problem has been resolved. Hopefully the person who ran into this problem before you also found something that worked in the end. -Kekoa (23 years ago, 31-May-01, to lugnet.robotics.rcx.legos)
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| | Re: problem with floating point numbers (legOS 0.2.5)
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(...) Yes, the gcc version (2.96) which comes with RH 7.1 doesn't compile the things older versions used to do it. For example try to recompile kernel 2.2.5 and you'll see a strange error con checksum.S. As far as I know 2.96 is not a stable (...) (23 years ago, 19-Jun-01, to lugnet.robotics.rcx.legos)
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