| | Re: Memory Usage Paolo Masetti
| | | (...) changing (...) place for (...) program for (...) optimized for (...) working for (...) I've further investigated and you can gain some more bytes compiling kernel (and your programs) with -Os option instead of -O2 (Makefile.common, COPT (...) (24 years ago, 15-Oct-00, to lugnet.robotics.rcx.legos)
| | | | | | | | Re: Memory Usage Michael Ash
| | | | | (...) Ok, thanks. I'll try everything else first, then try this if I get desperate. The main thing I hit a wall with was when I switched to floating-point, which increased my .lx filesize by about 2k, so if I go back to fixed-point, turn sound off (...) (24 years ago, 15-Oct-00, to lugnet.robotics.rcx.legos)
| | | | | | | | | | | | Re: Memory Usage Jakob Engblom
| | | | | (...) Having written a few embedded-systems compilers, I must say that using floating point on an 8-bit chip like the H8 is generally considered crazy. The values eat memory, and the libraries drawn in can get really large (at least for a production (...) (24 years ago, 25-Mar-01, to lugnet.robotics.rcx.legos)
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