| | LNP and Lego Remote
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| Hi, Can we set the parity of LNP to SMR_ODD? Right now, LNP is acting as if it were set to even parity even though it's supposed to be at no parity; it's discarding all odd bytes sent by the Lego remote. Luis? Tried the patch and the demo for the (...) (24 years ago, 21-Aug-00, to lugnet.robotics.rcx.legos)
| | | | Re: LNP and Lego Remote
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| (...) it's (...) Lego (...) FYI, we are working to a new, better, implementation of LNP (a sort of LNP2), backward compatible that is compatible with Lego remote too... :-) Bye, Paolo. --- This tagline is made from recycled letters. (24 years ago, 21-Aug-00, to lugnet.robotics.rcx.legos)
| | | | Re: LNP and Lego Remote
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| (...) Nope. I've been moving :( and my mindstorm is still taped up and packed. To worsen the situation, my motherboard broke, so I don't even have a functional PC at the moment. Hopefully, that should be remedied later this week. Luis ---...--- (...) (24 years ago, 22-Aug-00, to lugnet.robotics.rcx.legos)
| | | | Re: LNP and Lego Remote
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| Hi Paolo, I know this is a kind of old message, but I was just wondering what's happening in this direction? I'm currently using Chris Arquiza's patch (which works fine against 0.2.5) but wondering whether there's something new & improved around the (...) (24 years ago, 6-Feb-01, to lugnet.robotics.rcx.legos)
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