| | SDL and legOS (was: memory left) Torkel Niklasson
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| | Well, SDL is a very good programming language indeed. Its main attraction to me is that it draws your attention away from stupid little programming errors, such as memory allocation, pointers not pointing where they're supposed to point and (...) (24 years ago, 8-Jun-00, to lugnet.robotics.rcx.legos)
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| | | | Re: SDL and legOS (was: memory left) Luis Villa
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| | | | Quoting Torkel Niklasson <torkel.niklasson@te...ogic.com>: (...) That's what I gathered from the docs. Interesting- sounds much more productive, too, if perhaps a little limiting. (...) Great. What exactly do you mean by "adapt", by the way? Just (...) (24 years ago, 8-Jun-00, to lugnet.robotics.rcx.legos)
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| | | | | | Re: SDL and legOS (was: memory left) Torkel Niklasson
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| | | | Luis Villa <liv@duke.edu> wrote in message news:960488287.393fe...uke.edu... (...) productive, (...) Well, it depends of course on what you intend to do with it. If you for example design and implement a protocol of some sort, it's a great (...) (24 years ago, 9-Jun-00, to lugnet.robotics.rcx.legos)
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| | | | | | Re: SDL and legOS (was: memory left) Ricardo Andrade
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| | | | Hi guys I found this tutorial about SDL. (...) (24 years ago, 20-Jun-00, to lugnet.robotics.rcx.legos)
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