|  |  | Re: (Failed) Getting LegOS 0.2.2 working on Windows 
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| (...) The original loader.c doesn't compile, due to O_ASYNC (and other stuff) - worked around in the patch for Windows folks. No help there ... I did some poking and experimentation, and here's a tad more info:    (26 years ago, 17-Dec-99, to lugnet.robotics.rcx.legos) 
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|  |  | Getting LegOS 0.2.2 working on Windows (Oddities) 
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| To Peter, Luis, and everybody else who put together the LegOS-on-Windows installation instructions: bravo! In most ways, everything worked perfect -- and on a Windows 2000 laptop, no less! There are, however, two glitches: 1 - When I run firmdl3 on (...)   (26 years ago, 17-Dec-99, to lugnet.robotics.rcx.legos) 
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|  |  | Re: Call for debugging support 
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| (...) You can take for sure that I read this ng, and I'd bet on Marco too :-) Yes, I've not been posting for a while. I've been very busy organizing the Italian Lego Users Group website ((URL) and this took a great deal of my spare time. I still (...)   (26 years ago, 17-Dec-99, to lugnet.robotics.rcx.legos) 
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|  |  | Re: Call for debugging support 
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| (...) Cool. Thanks. Ian    (26 years ago, 17-Dec-99, to lugnet.robotics.rcx.legos) 
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|  |  | Re: Call for debugging support 
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| (...) I seem to recall there being a pretty good pthreads implementation for windows, and voila... (URL) Ferrari and Marco Beri also referred to a "native" pthreads library when they first released emuLegOS, but I can't actually find a link from (...)   (26 years ago, 17-Dec-99, to lugnet.robotics.rcx.legos) 
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