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 Robotics / RCX / legOS / *563 (-5)
  Re: LegOS 0.2.2 on Win95 (almost)
 
No! No! I mean, yes, do try it again (someone), just not with 2.9.5- there have been reported problems with 2.9.5's treatment of assembler. Rebuild it with 1.1.2 + patch- that is known to work. Then let me know- I'll host it for you. -Luis (...) (...) (25 years ago, 10-Dec-99, to lugnet.robotics.rcx.legos)
 
  Re: LegOS 0.2.2 on Win95
 
Well, in the meantime, i built one on WinNT. The build always failed on Win95. Tried Canadian cross on Linux and i too gave up in frustration. But now that i have one built, i'll put it up on a webpage tomorrow. First, i'm gonna check the files it (...) (25 years ago, 10-Dec-99, to lugnet.robotics.rcx.legos)
 
  chaning the host address in LNP
 
OK. The initial stuff I have done with the Java interface to LNP just addresses different "ports" to the host address 0. Each of the RCX's on the Lego Network Protocol network had host addredss 0 and port 1,2,3,4 depending on which brick they were (...) (25 years ago, 10-Dec-99, to lugnet.robotics.rcx.legos)
 
  Re: LegOS 0.2.2 on Win95 (almost)
 
Peter Van der Beken wrote in message ... [snip] (...) from (...) . Yes, the compiler I built doesn't have the patch - it's also egcs 1.1.2 rather than gcc-2.95.2. This isn't going to change quickly because unfortunately I don't have access to a (...) (25 years ago, 10-Dec-99, to lugnet.robotics.rcx.legos)
 
  Re: LNP collision detection Bug found and fixed
 
(...) it is already defined this way... indeed it looks like egcs for h8300 treats char as unsigned by default. look at the following test proggy... char ch; void showbug(void) { if (ch < 1) ch=-2; } ... and the disassembled code (...) (...) (25 years ago, 10-Dec-99, to lugnet.robotics.rcx.legos)


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