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 Robotics / RCX / legOS / *469 (-5)
  Re: Kernel dies after loading (was: Re: legOS-0.2.2)
 
(...) Hello Heiko & all other brave legOS'sers, i think i got some ideas related to my (and maybe someone else's) troubles. gcc 2.95.2 with Markus's patch applied looks like having general problems... I downloaded the legOS kernel contained in the (...) (25 years ago, 15-Nov-99, to lugnet.robotics.rcx.legos)
 
  Kernel dies after loading (was: Re: legOS-0.2.2)
 
Hi, if I am not wrong, I have a problem similar to Martin's: When I load the legOS-0.2.2 kernel to the RCX, the kernel dies leaving "on -" on the LCD. It doesn't accept any key input, only removing the batteries helps. When I nevertheless try to (...) (25 years ago, 14-Nov-99, to lugnet.robotics.rcx.legos)
 
  legOS on Mac
 
Hello, I've decided to post this question since I've not found the answer so far in previous posts. Has anyone expolored building a legOS system on the Macintosh? I've just entered the world of RC, and am intrigued by the possibilities of using (...) (25 years ago, 14-Nov-99, to lugnet.robotics.rcx.legos)
 
  legOS-0.2.2 and C++
 
in the old legOS-0.1.7 there was this first-c++ demo program. I don't see it in latest version of legOS. however the sensor class is still there... what's the status on all this (parts of legOS being in C++)? does it work at all? (yes, I can try it (...) (25 years ago, 13-Nov-99, to lugnet.robotics.rcx.legos)
 
  Re: legOS-0.2.2
 
Hi Markus, sorry for the delayed response, but finally i'm back: (...) i found a way that may be somewhat cleaner, by separating the lnp related header files needed by the utilities from the libc stuff: created a directory in legOS/include named (...) (25 years ago, 12-Nov-99, to lugnet.robotics.rcx.legos)


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