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 Robotics / RCX / legOS / *1064 (-5)
  Re: Very strange problems
 
(...) IIRC, it is 0.1.7, which used a completely different setup for the IR communication. (...) Unfortunately, no. (...) You mean, unmodified? No, I don't think. I've seen lots of code that worked, and then got "simplified" and then stopped (...) (24 years ago, 21-May-00, to lugnet.robotics.rcx.legos)
 
  Re: Very strange problems
 
(...) It seems that emulegos should be able to handle IR. However, it does not use the lnp-functions that I use, so I presume it is designed to work with an earlier version of legOS. Were earlier versions of legOS (I use version 0.2.3) less likely (...) (24 years ago, 21-May-00, to lugnet.robotics.rcx.legos)
 
  Re: Very strange problems
 
(...) I will hopefully clean up and release some of it by Wednesday. (...) I'm not sure- I don't think so, though. Someone else here may be able to answer that much better than I can. Luis ---...--- "Going to California with an aching in my heart. (...) (24 years ago, 21-May-00, to lugnet.robotics.rcx.legos)
 
  Re: Very strange problems
 
(...) Is this neural network code made public? I have emulegos, but I havn't much more than started it up. Do you know if it can handle IR-communication between several RCXs? Tobias (24 years ago, 21-May-00, to lugnet.robotics.rcx.legos)
 
  Re: Very strange problems
 
(...) Yes. We ran into similar problems when writing neural network code. Persist- you can write really cool stuff on legOS- we did. Also, emulegos (which is still around somewhere, though I'm not sure if anyone has ported it to 0.2.x) would (...) (24 years ago, 21-May-00, to lugnet.robotics.rcx.legos)


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