 | | Re: FSMs, coding techniques and other goodies
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(...) I was thinking about that. The problem is that I lack the time... for the next couple of months, anyway... The idea of using a higher level language comes from the guess that it would be faster to develop than a graphical tool. Plus that it (...) (26 years ago, 14-Dec-99, to lugnet.robotics.rcx)
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 | | Re: FSMs, coding techniques and other goodies
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Vlad, why don't you write a graphical FSM generator? Textbook FSMs are quite powerful, but in practice, states and transitions are usually augmented with enter/hold/leave actions. This provides plenty of configuration potential. Also, there's a (...) (26 years ago, 14-Dec-99, to lugnet.robotics.rcx)
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 | | Interactive C for the RCX?
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Hi again! I was looking at the Handyboard, and thought whether it would be possible to port IC to the RCX. In my humble opinion, it would fit nicely between legOS and pbForth: the power of C and the interactivity of Forth; no fuss with egcs and gcc (...) (26 years ago, 13-Dec-99, to lugnet.robotics.rcx)
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 | | FSMs, coding techniques and other goodies
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Hi all! I know that multitasking is reducing the need for using FSMs, but in my case the tasks ended being smaller FSMs after all, and because some parts were overlapping - why not use a single large FSM? [maybe it is my own fault that FSMs appear (...) (26 years ago, 13-Dec-99, to lugnet.robotics.rcx)
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 | | Re: RCX 1.0 availablilty
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What I don't understand is why does it still say RCX 1.0 on the plastic? The mold is obviously different, why diddn't they change the version stamp? KL (...) (26 years ago, 6-Dec-99, to lugnet.robotics.rcx)
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