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 Robotics / RCX / *6540 (-10)
  Re: HOWTO Demo.c
 
(...) Well, that's much easier than all the crap I was going through. I guess it helps if you actually know what you're talking about. Thanks Steve (22 years ago, 10-Jul-02, to lugnet.robotics.rcx.legos)
 
  Re: HOWTO Demo.c
 
To solve your problems with demo.c, you sent me your source. There are some problems with it, but I think they are intresting enough to say something about them. The big problem you get with your program is caused by your main function: ---...--- (...) (22 years ago, 10-Jul-02, to lugnet.robotics.rcx.legos)
 
  Re: Java version of DiscShooter
 
I think it would be a great idea to have a fixed robot design and a specified behaviour for that robot and then for people to write various applications to make it work. Is this disc shooter design available somewhere? (...) SNip to keep lugnet (...) (22 years ago, 10-Jul-02, to lugnet.robotics.rcx.java)
 
  Re: Controlling Multiple RCX's from one PC
 
Lawrie Griffiths has majorly reworked the RCX communications support in leJOS. His architecture allows you to define protocol stacks that sit on top of a basic transport mechanism. He has implemented support for the LNP stack used in legos - which (...) (22 years ago, 10-Jul-02, to lugnet.robotics.rcx.java)
 
  ***legOS new name : deadline is 18.07.***
 
As Steve mentioned, the 23.07. is too late for the announcement of the new name at Brickfest. I think it would be great to do so, so I decided to make the deadline at Thursday, 18.07. I will publish the new name around midnight of the 18.07 and (...) (22 years ago, 10-Jul-02, to lugnet.robotics.rcx.legos)
 
  lnp error message..huh?
 
woolley thnx for the tip on checking the RCX memory.. now i have another question.. after having run continous messages back and forth between the RCX and my program on my PC for ~10 minutes. i get this error message: ---...--- Transmit error: (...) (22 years ago, 10-Jul-02, to lugnet.robotics.rcx.legos)
 
  Re: Re: Scheduler patch
 
(...) I'd built a maze solver. When the solver makes a step (for example forward) it uses the light sensor to search for a wall and the rotation sensor to measure the distance it has traveled. If a wall is hit, the solver steps back until it reaches (...) (22 years ago, 10-Jul-02, to lugnet.robotics.rcx.legos)
 
  Re: Re: Scheduler patch
 
"Joel Uddén" wrote (...) not (...) Actually, each task gets equal "wakeup" checking. The only difference between a low priority task and a high priority task is that the high priority task gets a larger time-slice when it is awake. This is not an (...) (22 years ago, 10-Jul-02, to lugnet.robotics.rcx.legos)
 
  Re: Re: Scheduler patch
 
(...) Thanks for the link, your solution of proportional timeslicing is more straightforward than mine which I like. The only downside would be that a high prioritized process would have it's wakeup conditions checked less frequently than a low (...) (22 years ago, 10-Jul-02, to lugnet.robotics.rcx.legos)
 
  Re: anyone know how to check free space on RCX?
 
kenneth, I believe the code you are looking for is used in program.c (for LegOS v0.2.6) When you press the View button (with no program running) LegOS will show you "FREE", press again, you will get the most significant portion of the free memory (...) (22 years ago, 10-Jul-02, to lugnet.robotics.rcx.legos)


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