| | Re: LNPD: communication between clients
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(...) Great, thank you very much. Btw, didn't you diff in reverse order (I grabbed version 1.2.4.2)? The lines to add begin with "-"... Eric (23 years ago, 31-Dec-01, to lugnet.robotics.rcx.legos)
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| | My Lego Mindstorms.
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Hi all this is my lego mindstorms racer I built for a compatition at michigan lurance uv. 1 touch 2 motors. took a week to build LOL (URL) (23 years ago, 31-Dec-01, to lugnet.robotics.rcx)
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| | Re: LNPD: communication between clients
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In adding LNP support to EmuLegOS I needed this feature in the lnpd. If you grab EmuLegos there is a patch for lnpd that will add the feature you are looking for. The patch has nothing to do with EmuLegOS so you can apply it without setting up the (...) (23 years ago, 30-Dec-01, to lugnet.robotics.rcx.legos)
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| | Re: host address
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(...) Do you have a patch? (...) I'm writing a compiler (automaton model of the robot to C). With dynamic addresses, it could manage an "addresses pool", and simply add a call to change the address when the program starts... On the other hand, if (...) (23 years ago, 30-Dec-01, to lugnet.robotics.rcx.legos)
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| | Re: host address
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Eric, see the thread started by Zhengrong Zhang on 11/5/01 about this. short: we can't find any compelling reason to hardcode the address. I'm not sure about Zhengrong, but I've modified my copy of LegOS to support "dynamic" addresses (i.e. can (...) (23 years ago, 30-Dec-01, to lugnet.robotics.rcx.legos)
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