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 Robotics / RCX / *455 (-5)
  Re: signals / legOS internals
 
(...) The stack pointer must always always always point at the bottom of the stack data area, i.e. to the last valid data item on the stack. As a consequence, push val (or mov.w val,@-r7) never overwrites data. When an interrupt occurs, the first (...) (25 years ago, 23-Jun-99, to lugnet.robotics.rcx.legos)
 
  signals / legOS internals
 
Peek-a-boo! I've been banging my head against this a bit and thought I'd see if any of you can shove me in the right direction. I am trying to implement signals in legOS. The problem is that a signal can happen at any time. I know how to make that (...) (25 years ago, 23-Jun-99, to lugnet.robotics.rcx.legos)
 
  Re: IR questions
 
(...) Only transmitting keeps the tower alive, at least according to my tests. If absolutely necessary, an occasional 0xff sent by the PC will keep the tower alive; this will result in only a start bit being sent, which ought to occupy very little (...) (25 years ago, 22-Jun-99, to lugnet.robotics.rcx.legos, lugnet.robotics)
 
  IR questions
 
This is a whole bunch of IR questions, which come from my first serious fooling around with the IR. Since some of these are legOS or Linux specific, I've cross-posted- I hope no one is too offended. 1) Despite putting the bot in an infinite while (...) (25 years ago, 22-Jun-99, to lugnet.robotics.rcx.legos, lugnet.robotics)
 
  Re: legOS make newbe question
 
(...) I'm sorry it took so long to reply, Phil, but as a non-windows user, well, I didn't see much in the initial messages that led me to think I could help. From what I've seen, this is the cause of the error- the two Makefiles (Makefile and (...) (25 years ago, 22-Jun-99, to lugnet.robotics.rcx.legos)


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