| | WebSite Update - Building a MazeWalker
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Ok. You have heard me blather on about how I will eventually get the mazewalker posted. The code isn't posted YET, but the pictures and text are...here's the link. (URL) This is a complete maze navigation system. It figures out where the boundaries (...) (25 years ago, 15-Nov-99, to lugnet.robotics, lugnet.robotics.rcx.pbforth)
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| | Re: legOS on Mac
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Chris, check if gnu tools (gcc and binutils) is available for MAC, I guess they are: (URL) says: ---...--- Newsflash: gcc is included in Mac OS X Server after all. Apple just renamed it to cc. To make apps see gcc, open a terminal and type: ln -s (...) (25 years ago, 15-Nov-99, to lugnet.robotics.rcx.legos)
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| | Re: Where to begin ?
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(...) I faced a similar problem at the beginning of this year. If you want the most pieces for your money as a single kit, I'd recommend set 9609, the Technology Resource Set. It contains something like 1,700 pieces including a 9v motor and a fwe (...) (25 years ago, 15-Nov-99, to lugnet.robotics.rcx)
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| | Re: Kernel dies after loading (was: Re: legOS-0.2.2)
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Don't know much about the compiler differences (except that I thought most of the 1.1.2->2.9.5 differences would mainly cause compile-time failures, not run-time) but I have compiled every legOS thing I've done (including 0.2.1) with 1.1.2. I have (...) (25 years ago, 15-Nov-99, to lugnet.robotics.rcx.legos)
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| | Re: Kernel dies after loading (was: Re: legOS-0.2.2)
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(...) Hello Heiko & all other brave legOS'sers, i think i got some ideas related to my (and maybe someone else's) troubles. gcc 2.95.2 with Markus's patch applied looks like having general problems... I downloaded the legOS kernel contained in the (...) (25 years ago, 15-Nov-99, to lugnet.robotics.rcx.legos)
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