| | Re: Another New NXT Utility
|
|
(...) I don't mind it making noises when I tell it to but squawking everytime I turn it on or clicking whenever I press a button is just a bit too much for me. I understand that kids probably love it - especially when it's been customized but I (...) (18 years ago, 13-Apr-07, to lugnet.robotics.nxt)
|
|
| | Re: Another New NXT Utility
|
|
(...) "beautifully silent" ... hummm, and this is from the author of wav2rso ;-) I don't have stats to prove it, just a feeling. Having the kids personalize their NXT programs using sounds converted using wav2rso does a lot of good! Two girls were (...) (18 years ago, 13-Apr-07, to lugnet.robotics.nxt)
|
|
| | Using arrays in LabView/NXT-G
|
|
I've written a post regarding problems with array usage with (version 1.0) LabView compiler (i.e. what is currently used in NXTToolkit and NXT-G). Read it here: (URL) Ziv NXTasy.org (18 years ago, 12-Apr-07, to lugnet.robotics.nxt)
|
|
| | Re: Another New NXT Utility
|
|
(...) I have updated both versions of the NXT Screen utility to play the "! Click" sound on the NXT when a button is pressed. Since I delete all the standard sound files as soon as I can after installing the official firmware that means my NXT (...) (18 years ago, 12-Apr-07, to lugnet.robotics.nxt)
|
|
| | Re: Another New NXT Utility
|
|
(...) I checked this out today and it does not work. Any attempt to set the button state to pressed via IOMapWrite using the Button module is ignored since the button module is continuously updating that same field in the button IOMap based on (...) (18 years ago, 12-Apr-07, to lugnet.robotics.nxt)
|