Subject:
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Re: Mapping
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Newsgroups:
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lugnet.robotics.handyboard
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Date:
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Wed, 16 Dec 1998 03:43:24 GMT
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Original-From:
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jdunn@unm.edu&Spamless&
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Viewed:
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1427 times
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Thanks for the tip on reflection error. I'll have to build in a function
to weight the position accordingly. I'm trying to stay away from occupency
grids and use the native vectors to conserve memory while maintaining
accuracy. I may have to resort to a if I can't find addiquate memory
compression routines.
--
James Dunn
jdunn@unm.edu
Chat# 14708321
Like a rose, life is sweet,
with just enough thorns
to make it interesting.
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.-.) _;='_/ (.;
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L.'-. _.'|-'
<_`-'\'_.'/
*-._( \
___ \\, ___
\ .'-. \\ .-'_. /
'._' '.\\/.-'_.'
'--``\('--'
\\
`\\,
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Message is in Reply To:
| | Re: Mapping
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| (...) Watch the critical angle for the sonar too. If the sonar doesn't hit almost straight on, some of the energy will be reflected off at an angle, and may provide false longer distances. Smooth surfaces will have a lower critical angle then coarse (...) (26 years ago, 15-Dec-98, to lugnet.robotics.handyboard)
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