Subject:
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Re: Turrets for Robowars
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Newsgroups:
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lugnet.robotics
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Date:
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Fri, 5 Feb 1999 22:20:08 GMT
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Viewed:
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1444 times
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Chris Magno wrote:
> then I became obsessed with an "aimer" which I am working on now. its
> big and crude and bulky. but it works. it needs 3 motors, and can zero
> itself with the 2 rotation sensors.
I thought of a really cool application for a Solarvane... using two light
sensors, and building a sort of shade like so:
---++---
||
^^||^^
LS||LS
----++----
What happens is, if the turret is aimed directly at a light source, both light
sensors are in shade and the motors switch off. When one light sensor picks up
a light over a certain threshold, the motor will rotate the turret in that
direction.
This would be interesting if you could tune it so that it could pick up pulses
from the IR collision detection system of another robot. You could time the
pulses so that it would not track on its own navigation pulses. Hmmm, three
sensors per robot... one light sensor to steer, and two to aim the turret...
Hmmm, problem: only three motors. Two for drive/steering, still need one to
turn the turret and one to fire. Any ideas?
--Karim
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Message has 1 Reply: | | Re: Turrets for Robowars
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| Use the slip gear for the steering use a wheel based model. When steering hits limits clutch slips, Turret turns..then you just need a centering algortihm ro return turret and steering to center, or use same theory eccept that the oversteer (...) (26 years ago, 5-Feb-99, to lugnet.robotics)
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Message is in Reply To:
| | Re: Turrets for Robowars
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| Rich: this looked real nice. I thought I was the only person melding the cyber cannon and the mindstorms. my first "trick' was to place all 4 in a line, then run a "camshaft" over the firing mech.. it was fun to watch them fire in sequence. then I (...) (26 years ago, 2-Feb-99, to lugnet.robotics)
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