Subject:
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Re: Example of two-way NXT-to-PC communication
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Newsgroups:
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lugnet.robotics
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Date:
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Fri, 22 Sep 2006 19:04:22 GMT
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Original-From:
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Greg Mc <gmckaskle@austin.(StopSpam)rr.com>
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Viewed:
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3178 times
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During development, it was discovered that the BlueTooth chip apparently has
about a 60ms latency when changing directions. I wasn't working directly on
this issue, but I don't believe any workaround was found except to avoid
round trips for various protocols. I do not believe this is a "feature" of
the blocks, but of the underlying HW and FW.
Greg McKaskle
--
View this message in context: http://www.nabble.com/Example-of-two-way-NXT-to-PC-communication-tf2301677.html#a6453224
Sent from the LEGO Robotics mailing list archive at Nabble.com.
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Message is in Reply To:
| | Example of two-way NXT-to-PC communication
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| I created a robot that demonstrates two-way bluetooth communication between a PC and a NXT (and the limitations of such communication). A program on the PC receives input from a joystick and sends commands to the NXT. This controls the movement of (...) (18 years ago, 19-Sep-06, to lugnet.robotics)
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