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Subject: 
Re: Example of two-way NXT-to-PC communication
Newsgroups: 
lugnet.robotics
Date: 
Fri, 22 Sep 2006 19:04:22 GMT
Original-From: 
Greg Mc <GMCKASKLE@saynotospamAUSTIN.RR.COM>
Viewed: 
2917 times
  
During development, it was discovered that the BlueTooth chip apparently has
about a 60ms latency when changing directions. I wasn't working directly on
this issue, but I don't believe any workaround was found except to avoid
round trips for various protocols. I do not believe this is a "feature" of
the blocks, but of the underlying HW and FW.

Greg McKaskle

--
View this message in context: http://www.nabble.com/Example-of-two-way-NXT-to-PC-communication-tf2301677.html#a6453224
Sent from the LEGO Robotics mailing list archive at Nabble.com.



Message is in Reply To:
  Example of two-way NXT-to-PC communication
 
I created a robot that demonstrates two-way bluetooth communication between a PC and a NXT (and the limitations of such communication). A program on the PC receives input from a joystick and sends commands to the NXT. This controls the movement of (...) (18 years ago, 19-Sep-06, to lugnet.robotics)

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