| | Memory - Where did it go? Tom Stiles
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| | I got my Mindstorms NXT this past weekend and built the demo unit and then the Claw with only minor programming errors. Tonight I started using some of the various programming functions. My first program was to use the sonar and detect the presence (...) (18 years ago, 6-Jul-06, to lugnet.robotics)
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| | | | Re: Memory - Where did it go? Brian Davis
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| | | | (...) Once you delete a lot of the "Try me" and on-brick programming stuff, this jumps up to (IMS) 120k+ or so. Still not ideal (yeah, I'd like a Mb of memory as well :-), but much better. As to what to delete, I've taken everything off but the (...) (18 years ago, 8-Jul-06, to lugnet.robotics)
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| | | | | | Re: Memory - Where did it go? steve
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| | | | | (...) By "Block" you mean a simple operation like and add or a multiply or turning on a motor or reading a sensor? These 'blocks' ought to be turned into little interpreted byte-code segments - it's hard to imagine how a block could possibly take up (...) (18 years ago, 8-Jul-06, to lugnet.robotics)
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| | | | | | | Re: Memory - Where did it go? Brian Davis
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| | | | | | (...) By "block" I mean a NXT-G code block as dropped from a pallet. Yep, you would think that these things would compile down to a single bytecode (or a few bytecode sequences), but they don't. There is an awful lot going on under the hood, and (...) (18 years ago, 8-Jul-06, to lugnet.robotics)
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| | | | | | | Re: Memory - Where did it go? John Hansen
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| | | | | (...) Everything in NXT-G is a block that you drag and drop onto your program. All blocks in NXT-G are LabView Virtual Instruments (VIs). Some blocks expand into a loop construct. Others expand into a switch construct. They often represent (...) (18 years ago, 10-Jul-06, to lugnet.robotics)
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| | | | | | | Re: Memory - Where did it go? Tom Stiles
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| | | | | Wow, what a wealth of information. Thanks for the great detail. I am already using the Wav2Rso program but did not know enough about sound files to understand the convertion options. Which option gives you the smallest converted file? In your other (...) (18 years ago, 10-Jul-06, to lugnet.robotics)
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| | | | | | | Re: Memory - Where did it go? John Hansen
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| | | | | (...) I'm not certain, but I think the file size will be basically the same for each resample option since the result is an 8k 8 bit mono file. There may be slight differences. The higher quality options (in quality order from top to bottom) may be (...) (18 years ago, 10-Jul-06, to lugnet.robotics)
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| | | | Re: Memory - Where did it go? John Hansen
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| | | | (...) With a newly loaded firmware: C:\WINAPPS\projects\...c>nexttool /COM=x -freemem 70324 C:\WINAPPS\projects\...c>nexttool /COM=x -listfiles NVConfig.sys=1 RPGReader.sys=14346 Demo.rxe=9436 Try-Touch.rtm=3788 Try-Light.rtm=4456 Try-Sound.rtm=6864 (...) (18 years ago, 10-Jul-06, to lugnet.robotics)
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| | | | | | Re: Memory - Where did it go? Greg McKaskle
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| | | | I'm coming in a little late on this topic, but I wanted to restate things just a little. NXT programs are built using a library of blocks. These blocks are not "built-in", to the compiler, but are simply shipped and placed in the palette. Each of (...) (18 years ago, 20-Jul-06, to lugnet.robotics)
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