| | Re: How many people signed up for the NXT Developer's Program?
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(...) It's probably a software cost issue. National Instrument would want more money for the more capable version of the software. (19 years ago, 18-Jan-06, to lugnet.robotics)
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| | Re: How many people signed up for the NXT Developer's Program?
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(...) I would bet good money that more hobbyists will want to have multiple NXT's talking to each other than educationalists. I can see LegOS (or something similar in concept) implementing bluetooth drivers. I can't see myself using Lego software on (...) (19 years ago, 19-Jan-06, to lugnet.robotics)
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| | Re: How many people signed up for the NXT Developer's Program?
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(...) I can, for at least two reasons: (a) It will likely exist at ship-time. I don't know that the same can be said of a BrickOS port (or a NQC port, which is actually where I'd like to go). (b) The LEGO software may be able to do a lot of things, (...) (19 years ago, 19-Jan-06, to lugnet.robotics)
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| | Re: How many people signed up for the NXT Developer's Program?
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(...) I use Linux on all my PC's - the Lego software won't even run - so *FOR SURE* I won't be using the Lego software. I doubt it'll be very hard to figure out how to get gcc to compile for the NXT...but if nobody else has it figured out by then, (...) (19 years ago, 19-Jan-06, to lugnet.robotics)
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| | Re: How many people signed up for the NXT Developer's Program?
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(...) Ah, OK - you're correct, the unavalibility of a supported environment *IS* a very good reason :-). Actually, I was in a similar situation with getting into Mindstorms initally, as all I had was a Mac. Then, somebody mentioned there was a (...) (19 years ago, 19-Jan-06, to lugnet.robotics)
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