| | Re: Mindstorms NXT programming languages Brian Davis
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| | (...) Agreed. (...) Actualy, while I've not posted on this, I've certainly come close. A valid argument could be made that this is because I'm not a good programmer, but it's certainly a problem I've encountered. So, I've worked around it. There are (...) (19 years ago, 13-Jan-06, to lugnet.robotics)
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| | | | Re: Mindstorms NXT programming languages steve
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| | | | (...) That's because most people have a reasonable 'feel' for what will fit into the RCX and won't even attempt to fit in something that they can tell just by looking won't come close to fitting. I *KNOW* without looking that I can't do image (...) (19 years ago, 13-Jan-06, to lugnet.robotics)
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| | | | | | Re: Mindstorms NXT programming languages Steve Hassenplug
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| | | | (...) Now this is funny. Are you suggesting (A) JB doesn't know much about hardware or (B) JB doesn't know about LEGO's development process? If you select (A) or (B), you should rethink your answer. On Fri, January 13, 2006 1:23 pm, steve wrote: (...) (19 years ago, 13-Jan-06, to lugnet.robotics)
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| | | | | | Re: Mindstorms NXT programming languages steve
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| | | | | (...) EXACTLY. And my three-month-old cell phone has 4M of memory (which is needs because it has a camera in it), but my not-born-yet NXT will have 256k+64k. Over eight years, most devices have increased in memory capacity by a factor of maybe 100 (...) (19 years ago, 13-Jan-06, to lugnet.robotics)
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| | | | | | | Re: Mindstorms NXT programming languages Ross Crawford
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| | | | | | (...) When LEGO are able to sell as many NXTs as Nokia does mobile phones, I'll accept that as a valid comparison. ROSCO (19 years ago, 14-Jan-06, to lugnet.robotics)
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| | | | | | Re: Mindstorms NXT programming languages Chris Magno
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| | | | (...) Sorry Steve, But, are you saying because ~YOU~ or your group can not imagine it, then is should not or cannot be done? Chris (19 years ago, 13-Jan-06, to lugnet.robotics)
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