| | RE: IR Tower and Hyperthreading Rob Limbaugh
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| | Here is what LEGO should be doing right now: 1) Putting something up on their website that acknowledges there is a problem, that they are working on it, and a planned target date for resolution. 2) They should offer people the option to exchange (...) (21 years ago, 6-Jan-04, to lugnet.robotics)
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| | | | RE: IR Tower and Hyperthreading Mike Thorn
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| | | | (...) The problem is that they never promised to support XP. The only thing listed is 98/ME. In fact, they explicitly say 2K and NT are _not_ supported. (...) Everywhere this is mentioned, someone says you have to reinstall windows after doing (...) (21 years ago, 6-Jan-04, to lugnet.robotics)
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| | | | | | Re: IR Tower and Hyperthreading Rob Limbaugh
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| | | | ----- Original Message ----- From: "Mike Thorn" <buachaille@neo.rr.com> To: <lego-robotics@crynwr.com> Sent: Tuesday, January 06, 2004 6:14 PM Subject: RE: IR Tower and Hyperthreading (...) supported. XP Home was shipping on brand new PC's when RIS (...) (21 years ago, 7-Jan-04, to lugnet.robotics)
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| | | | | | Re: IR Tower and Hyperthreading Jason Rinehart
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| | | | snip (...) Yes, this is true. Once Hyper-Threading is enabled and Win XP installs the multi-processor kernel there is no reverting back to a uni-processor kernel. This is not speculation, I used to test processors for Intel. Jason (21 years ago, 7-Jan-04, to lugnet.robotics)
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