| | "Floating" a motor James Powell
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| | Is there any way using the Lego Firmware/software to get a output to float? I have a aplication in which a 'braked' motor will not work...it has to be able to pass over various gears, and I only just clued in to that little fact, as to why it did (...) (25 years ago, 13-Mar-00, to lugnet.robotics)
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| | | | Re: "Floating" a motor Robert G. Fay
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| | | | Not Quite C will make your programming a lot more fun and solve your problem at the same time. (URL) Fay rfay@we.mediaone.net The Shop (URL) Powell" <wx732@freenet.victoria.bc.ca> wrote in message news:FrC5Cp.F83@lugnet.com... (...) float? I (...) (...) (25 years ago, 13-Mar-00, to lugnet.robotics)
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| | | | | | Re: "Floating" a motor Dean Husby
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| | | | | (...) If your going to use the great NQC make sure you also get RCXCC as it greatly adds to NQC. (URL) Home Page: (URL) Lego Club: (URL) (25 years ago, 13-Mar-00, to lugnet.robotics)
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| | | | Re: "Floating" a motor Richard Hamilton
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| | | | (...) to (...) I (...) Robolab 2.0 will allow you to float the motors using a graphical language with the native lego firmware. Once you install Robolab 2.0, go to the Project Install Extras to use the full menus. One advantage of Robolab is it has (...) (25 years ago, 13-Mar-00, to lugnet.robotics)
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| | | | | | Re: "Floating" a motor Richard Hamilton
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| | | | (...) I (...) Someone mentioned using NQCXX with NQC. Robolab 2.0 has similar functions to NQCXX as a native software function in the base package. To look at memory you can use the Project/Interrogate RCX functions, and to issue immediate commands (...) (25 years ago, 13-Mar-00, to lugnet.robotics)
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