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 Robotics / *38405 (-10)
  IR replacement
 
Hi Rob ! Well, there is probably a cheaper way, that would be making the IR - communication faster through changing the program software. But I think that it's more effective to change the IR - communication by a RF - module or bluetooth, because (...) (22 years ago, 9-Oct-03, to lugnet.robotics)
 
  Re: Linked Lists in BrickOS
 
(...) If you install cygwin and the cross compilers using my pre-packaged installer ((URL) and my pre-packaged and pre-built brickOS/leJOS installer ((URL) then you should be able to write your brickOS programs using GNU Pascal. (see below) (...) I (...) (22 years ago, 9-Oct-03, to lugnet.robotics.rcx.legos)
 
  Re: Mechanical pneumatic piston
 
(...) I'd be very interested to know the reason why LEGO choosed to make the worm gear so short :-( Philo (22 years ago, 9-Oct-03, to lugnet.robotics)
 
  Re: Mechanical pneumatic piston
 
In lugnet.robotics, Mike Thorn wrote: [snip] (...) Nope. Worm gears are not an integral number of studs long. They are about 1/4 of a stud short. Not enough for a small pulley (1/2 bushing). (...) Kevin (22 years ago, 9-Oct-03, to lugnet.robotics)
 
  Re: replacement for IR-communication
 
That seems like a very expensive solution. Isn't there a cheaper way? Also, could there be an internal solution (keeping everything inside the RCX and tower)? Rob "Mike Reddy" <mreddy@glam.ac.uk> wrote in message news:HMDouD.Dww@lugnet.com... (...) (...) (22 years ago, 9-Oct-03, to lugnet.robotics)
 
  Re: leJOS auto power-off
 
(...) your programs, lest you forget to turn off the RCX while a program is running and waste a set of batteries ... Like while(System.current...meMillis() < 600000) { // 10 minutes timeout ... } as a main loop instead of while(true){...} Jürgen (22 years ago, 9-Oct-03, to lugnet.robotics.rcx.java)
 
  Re: Mechanical pneumatic piston
 
(...) Ah, that's it exactly! Thanks a lot. (...) Very interesting. Fairly small, and I imagine it moves pretty quick. Actually, in the application I want it for, it will be cranked by hand, so a motor isn't needed at all. (...) Hmm...I wonder why (...) (22 years ago, 9-Oct-03, to lugnet.robotics)
 
  Re: Linked Lists in BrickOS
 
(...) Yeah, this was the problem. It hadn't occurred to me that BricxCC wasn't saving the file before making. Whoops. (...) Yes, tremendously (...) It looks like this was the problem line. I didn't know the syntax for a pointer to nothing. (in (...) (22 years ago, 9-Oct-03, to lugnet.robotics.rcx.legos)
 
  Re: Linked Lists in BrickOS
 
(...) BricxCC can't know for sure what compiler to use unless it can tell what type of file you are editing. It figures this out using the file extension. In order to compile C++ and C code, BricxCC needs the file to have a .cpp or .c extension. (...) (22 years ago, 8-Oct-03, to lugnet.robotics.rcx.legos)
 
  Re: INT_MAX in BrickOS
 
(...) Yes, very much, thank you. That explains why I was getting odd results when I set an int to 65535. Now, I know what to do. Thanks Steve (22 years ago, 8-Oct-03, to lugnet.robotics.rcx.legos)


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