 | | Re: pbrick.dll
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(...) spirit.ocx (...) as for the spirit.ocx? (...) comes in the (...) Hi, I don't know about pbrick.dll, but Lego finally made the RIS2 SDK available. Besides a linkable API dll ("Ghost") it also contains a COM server with functionality similar to (...) (23 years ago, 1-Mar-02, to lugnet.robotics.rcx)
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 | | Re: reliability of quad speed LNP
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(...) Probably depends on the make-up of the data you're transferring. ROSCO (23 years ago, 28-Feb-02, to lugnet.robotics.rcx.legos)
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 | | burned chip?
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Hi everyone, I've recently put together a handyboard kit. The construction went fine and I was very impressed with the step by step instructions provided from handyboard.com. Anyway, the board just stopped working after just two days of usage. I (...) (23 years ago, 28-Feb-02, to lugnet.robotics.handyboard)
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 | | Re: reliability of quad speed LNP
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So with inverting every other message byte were you able to work at 4x? Were you then also able to work at close range at 4x? It would seem easy to patch LNP to automatically do this inversion. I'll have to give this a try. thanks, mark (23 years ago, 28-Feb-02, to lugnet.robotics.rcx.legos)
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 | | Re: RFC: Creation of Version 0.2.6
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(...) We asked our lawyers about this many months ago, when the whole issue first came up. It's okay with them if the name "legOS" is used in a "formerly known as" context. Just like what you describe, basically - to make sure people understand that (...) (23 years ago, 27-Feb-02, to lugnet.robotics.rcx.legos)
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