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 Publishing / 4549 (-20)
  Re: Embedding FTX in messages
 
(...) It's exactly the same as including images, with the double angle brackets, however the page must reside on Lugnet, see the page from the </publish/ftx/guide/ FTX guide> included below. This was included using <</publish/ftx/guide...sclusion>> (...) (21 years ago, 14-Apr-04, to lugnet.publish, FTX)
 
  Re: Embedding FTX in messages
 
(...) Hi Dan, Here's what the LUGNET FTX guide has to say: (URL) (21 years ago, 14-Apr-04, to lugnet.publish)
 
  Embedding FTX in messages
 
This might seem like a silly question, but I don't think I've seen it covered before. How do I embed an ftx page in a posted message? I've got the page set up and ready to go, but I can't find any instructions on how to do this. Currently, it (...) (21 years ago, 14-Apr-04, to lugnet.publish, FTX)
 
  zemi.net
 
My site recently went live for what I feel like is the first time. This is its 4th and best build. Kyle Keppler helped me with the php and he is awesome. Check it out: (URL) [ j o n ] (URL) zemi.net> (URL) moonbase> (21 years ago, 12-Apr-04, to lugnet.announce, lugnet.publish, lugnet.build.mecha, lugnet.general, lugnet.space, FTX) !! 
 
  Biomechanical Bricks on LUGNET: An Online History of Lego Creations by Eric Sophie
 
I developed this set of pages on LUGNET to help chonicle the creations and adventures I have, had, and continue to pursue and ejnoy. An online history of Lego Creations by Eric Sophie. Contains just about everything I have done and connects it with (...) (21 years ago, 28-Mar-04, to lugnet.announce, lugnet.people, lugnet.publish, lugnet.build.mecha, lugnet.technic, lugnet.org.scibrick, lugnet.org.us.gardenslug, FTX)
 
  I need your help... and info!
 
(Note: please trim newsgroups on reply) All, As you know, I work both with you and with colleagues inside the LEGO Company. My efforts internally include a large bit of "training and introduction" about AFOLs. Projects like the "AFOLs" comic are (...) (21 years ago, 15-Mar-04, to lugnet.lego, lugnet.announce, lugnet.general, lugnet.publish, lugnet.space, lugnet.trains, lugnet.lego.announce, FTX) !! 
 
  Re: Brickshelf Viewer
 
(...) Are humans visiting Brickshelf and displaying the site in Netscape 1-4? Does this level of usage of Netscape 1-4 in displaying Brickshelf make the support of Netscape 1-4 in designing the viewer experience of Brickshelf necessary? Does (...) (21 years ago, 11-Mar-04, to lugnet.general, lugnet.publish)
 
  Re: Brickshelf Viewer
 
(...) I had trouble parsing this sentence. Would you consider restating it, perhaps as several sentences with less convoluted sentence structure? Clearly, it's a point you'd like to make, but I am not yet getting what point it is. Thanks. (21 years ago, 11-Mar-04, to lugnet.general, lugnet.publish)
 
  Re: Brickshelf Viewer
 
(...) I think the comment "does not work in Netscape 4.x (and probably other legacy browsers)" is funny and sad at the same time. Frankly, that Brickshelf currently works in Netscape 4 (and be honest, it works in Netscape 3, 2, and 1, as well, where (...) (21 years ago, 11-Mar-04, to lugnet.general, lugnet.publish)
 
  Re: Brickshelf Viewer
 
(...) Wrong, not for PNG. JPEG yes because thats a lossy format. But PNG is lossless and there is no data that is thrown away when its compressed. Perhaps have an option to convert *.bmp files to either *.jpg or *.png depending on which is more (...) (21 years ago, 11-Mar-04, to lugnet.general, lugnet.publish)
 
  Re: Brickshelf Viewer
 
(...) I'll second that - provided there is an option to turn it off at my discretion. Like Kevin said, there are some things that it would be very bad to do conversions on. But the overall idea is good. Could probably save a good deal of space on (...) (21 years ago, 11-Mar-04, to lugnet.general, lugnet.publish, FTX)
 
  Re: Brickshelf Viewer
 
(...) Let me add in my vote for autmaticly converting a *.bmp file that is uploaded to a *.png file. (21 years ago, 11-Mar-04, to lugnet.general, lugnet.publish)
 
  Re: Brickshelf Viewer
 
(...) Heretic. ;-) -Tim (21 years ago, 11-Mar-04, to lugnet.general, lugnet.publish, FTX)
 
  Re: Brickshelf Viewer
 
(...) Converting to PNG would avoid those problems. The compression ratio generally isn't as good as JPEG but it's a heckuvalot smaller than a BMP. Steve (21 years ago, 11-Mar-04, to lugnet.general, lugnet.publish)
 
  Re: Brickshelf Viewer
 
(...) Tim and Steve you are both "bad bad boys". =) But on that "other discussion" I did see an "idea here" that would work over there but it would never pass. Think credit card verification. =0 ha,ha,ha... -AHui A&M LWorks (URL) (21 years ago, 11-Mar-04, to lugnet.general, lugnet.publish, FTX)
 
  Re: Brickshelf Viewer
 
(...) help with :( 1. Ability to move folders around without re-uploading/moderating 2. Ability to upload .tar.gz files ROSCO (21 years ago, 10-Mar-04, to lugnet.general, lugnet.publish)
 
  Re: Brickshelf Viewer
 
(...) LOL :P -Tim (21 years ago, 10-Mar-04, to lugnet.general, lugnet.publish)
 
  Re: Brickshelf Viewer
 
(...) Heh. Guess I should start complaining then? :) (21 years ago, 10-Mar-04, to lugnet.general, lugnet.publish)
 
  Re: Brickshelf Viewer
 
(...) Whoa! For a seond there, I thought I walked into a different discussion... Steve (21 years ago, 10-Mar-04, to lugnet.general, lugnet.publish)
 
  Re: Brickshelf Viewer (and MIME types)
 
(...) I created this readme when we built the BSD offscreen only (no X) version for Peeron. (URL) think it covers just about everything. If you only want 128x128 thumbs you can skip the step about reconfiguring Mesa for larger images. Enjoy, Don (21 years ago, 10-Mar-04, to lugnet.general, lugnet.publish, lugnet.cad)


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