To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.people.newbieOpen lugnet.people.newbie in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 People / Newbie / 319
  Hello, world!
 
Is this working? *tests microphone* Hmmm... seems to be. Ah, hello. My name is Santeri (as you might notice) and some of you might have seen me on the Parts Tracker already. I've been playing with LEGO things for longer than I can remember, even at (...) (16 years ago, 19-Jan-09, to lugnet.people.newbie)
 
  Parts author question was Re: Hello, world!
 
(...) Welcome, Santeri. Always good to see more CADders here. --snip-- (...) To define a curve you'd have to have at least three points in space and four is more common. I'm not aware of any similar tools but I x-posted to .cad in case I'm wrong. (...) (16 years ago, 19-Jan-09, to lugnet.people.newbie, lugnet.cad)
 
  Re: Hello, world!
 
(...) Maybe you are looking for a tool that can follow an curvature and make quads and triangles for you? Then please have a look at the great tools that Philo have provided to us at: (URL) for your question I think about Pathtruder. I never have (...) (16 years ago, 19-Jan-09, to lugnet.people.newbie)
 
  LSynth to the rescue? (was Re: Hello, world!)
 
(...) I think Azerey wants a tool to create edge lines that could be used for Pathtruder or similar. Up to now I have used inlined edge primitives, or strings of lines hand created with MLCad, but indeed a better tool would be great. I think LSynth (...) (16 years ago, 20-Jan-09, to lugnet.people.newbie, lugnet.cad)
 
  Re: LSynth to the rescue? (was Re: Hello, world!)
 
(...) I'm trying to create the curves for the 61811, as highlighted into the peeron.com image as green and blue by my perfect drawing skills below. (URL) I think I'll try LSynth, but a simple, specialized tool would be great. (16 years ago, 20-Jan-09, to lugnet.cad, FTX)
 
  Re: LSynth to the rescue? (was Re: Hello, world!)
 
(...) If I have to do something like this I used the way Philo has explained here:(URL) On the part (URL) I have used this way to find the right curvature. cu mikeheide (16 years ago, 20-Jan-09, to lugnet.cad, FTX)

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR