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Subject: 
Re: Pirate Game - who wants to play
Newsgroups: 
lugnet.gaming, lugnet.org.us.wamalug
Date: 
Thu, 18 May 2000 18:18:00 GMT
Viewed: 
64 times
  
Frank Filz wrote:

Christopher Weeks wrote:

In lugnet.fun.gaming, Frank Filz writes:
Stephen F Roberts wrote:

Would there be an interest in the Pirate Game also? I'd be willing to
run that (and can provide plenty of ships). That would be another good
round the clock type game.

I'm all over this!  (Is that common vernacular, or do I need to explain that
I'm very interested?)

"We're THERE, dude."  Either seems acceptable.  ;)

Name

Lindsay Frederick Braun

How long do you want to play (1)

As long as possible; much of the weekend if necessary.

Have you played before

Nope.

Are you willing to help GM (2)

I probably could.

What ships would you like to bring

I'm thinking of building a new ship, about BSB size plus one or two sections, built
in the mode of an Asian warship.  I'd bring _Gloire_ but she's way too large (and too
recent) for the game--if she fits in my car, she'll be a display piece only.
Otherwise I'll rebuild my four-midsection Armada Flagship to omit the c.1870s
features (stack and turret).

Do you want to supply some islands (3)

I could if necessary.

What else would you like to bring

Caffeine.

See my other post about ship building details if you want to build
ships.

I've been looking for this, but I'm not sure where it is.  I will modulate my
construction plans to account for it.

If we go for a long game, we will need a port or two or three if
anyone wants to build them (they can also just be designated areas, but
I have an idea for a pirate base which I may build).

I might be able to cobble one of these together, using new parts I've acquired.

Unless we have a huge game, I reccomend that we use just my minifigs,
treasure, and possibly even cannon (though we can use cotton tufts to
indicate out of commission cannon so we don't have to take them off your
ship). I have something like 1200 pirate theme minifigs including a fair
number of blue soldiers, a decent number of red, a decent number of
armada, and a hefty islander population (if someone really wants to play
islanders as a real competive position, I would consider coming up with
some ideas to make them more competitive [they just have small ships
without cannon]).

Perhaps we could allow them speed and HTH-combat bonuses, so that their physical
warfare can offset the pirates' range advantage?  Or maybe allow them to "respawn,"
since they have a theoretically limitless population (living nearby and all)?

Let me know--of course much of my provision depends on whether I can actually find a
place to live for 1 June.  Otherwise I may not be able to attend at all.  :(

best

Lindsay



Message has 1 Reply:
  Re: Pirate Game - who wants to play
 
(...) I'd encourage anyone who has display pieces which are pirate related to display them in the same area (of course this is all dependant on us being able to have one of the rooms). Note that the largest ships that Steve Jackson tends to use is (...) (25 years ago, 18-May-00, to lugnet.gaming, lugnet.org.us.wamalug)

Message is in Reply To:
  Re: Pirate Game - who wants to play
 
(...) I think at this point it would be helpfull to get an idea of who all wants to play so we can start to get an idea if this should be a definite and how much space we might need (of course how much space we can have is up to the Brikfest (...) (25 years ago, 16-May-00, to lugnet.gaming, lugnet.org.us.wamalug)

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