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 Organizations / United States / NELUG / 2709 (-10)
  Re: When the world was young...
 
(...) I don't know...Shaun didn't want them in the game. He always has nightmares over Ninjas. (...) So are we saying that no unit can cost over 50 CP total and not possess more than 30 CP worth of SP with a total cap on SP at 250 per team? The team (...) (21 years ago, 7-Apr-03, to lugnet.org.us.nelug)
 
  Re: When the world was young...
 
(...) but that means that you'll be able to switch back and fourth... now, if the old armor magically disappears, that's a different story. Do you dare try on the new armor? It might be better than your "thong +3", but it might not! (...) does that (...) (21 years ago, 7-Apr-03, to lugnet.org.us.nelug)
 
  Re: When the world was young...
 
(...) I'm thinking that since this is magic, the magic armor would "magically" replace your existing armor, so that it takes at the end of the movement phase. Your old armor would just be left on the ground. (...) *Love* this! (21 years ago, 7-Apr-03, to lugnet.org.us.nelug)
 
  Re: When the world was young...
 
(...) Unless this is just randomly rolled as a particular race touches the object, it would mean that we would need to know all of the races beforehand...something I'm loath to do at this point. I also kind of like the idea that the same (...) (21 years ago, 7-Apr-03, to lugnet.org.us.nelug)
 
  Re: When the world was young...
 
(...) I'm all for this approach. One thing to note though - if you are already wearing a chainmail, you just wouldn't be able to touch that glowing piece of platemail on the ground, unless you remove the armor you're wearing beforehand. right? Also, (...) (21 years ago, 7-Apr-03, to lugnet.org.us.nelug)
 
  Re: When the world was young...
 
(...) On that note, what specifically about Ninjas should be disallowed? IE, half the reason Ninjas are so cool is Stealth, which costs an un-whopping 2 points. I'd either say disallow Stealth or make it cost more... Spider Gymnastix I'm not so (...) (21 years ago, 7-Apr-03, to lugnet.org.us.nelug)
 
  Re: When the world was young...
 
(...) not to mention that the smell of steak lures the troppers to their untimely death! :) (...) mmm... spice, for the steak, of course! (21 years ago, 7-Apr-03, to lugnet.org.us.nelug)
 
  Re: When the world was young...
 
(...) How about this? And I steal this, without apology, from the classic ASCII graphics game "Rogue", which was the predecessor to "Moria": The function of an item is unknown until it is used ... and items with penalties are considered "cursed", (...) (21 years ago, 7-Apr-03, to lugnet.org.us.nelug)
 
  Re: When the world was young...
 
(...) Good question. The way the rules are written, it basically says they are completely undetectable, BUT as a certain laser-toting opponent will attest to, invisable or not, the Ninja is still physically there and therfore can still suffer damage (...) (21 years ago, 7-Apr-03, to lugnet.org.us.nelug)
 
  Re: When the world was young...
 
(...) Oh Shaun, Plague Cows are *so* 12th century. Who has time to wait around for the plague to take affect? I prefer the more instantaneous effects of flaming cows myself. *That's* where the money is these days. I also agree that there should be a (...) (21 years ago, 7-Apr-03, to lugnet.org.us.nelug)


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