Subject:
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Re: When the world was young...
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Newsgroups:
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lugnet.org.us.nelug
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Date:
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Mon, 7 Apr 2003 21:19:06 GMT
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Viewed:
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2141 times
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In lugnet.org.us.nelug, David Eaton writes:
> In lugnet.org.us.nelug, Joe Comeau writes:
> > Also, just for the record, Ninjas are not allowed in this game. Do we want
> > to allow for a champion per army (team)?
>
> On that note, what specifically about Ninjas should be disallowed? IE, half
> the reason Ninjas are so cool is Stealth, which costs an un-whopping 2
> points. I'd either say disallow Stealth or make it cost more... Spider
> Gymnastix I'm not so worried about. IIRC there's really only been one game
> where that's been overly useful/abusive, and 3 CP's sounds about fair;
> especially given the 50 CP cap. Thoughts?
I don't know...Shaun didn't want them in the game. He always has nightmares
over Ninjas.
> As for champions... hmm. I'm honestly not all that tempted to use them for
> my own part, even if allowed. Stupendous feats just don't seem to be all
> they're cracked up to be in our games, and the 50-CP cap sounds so
> potentially limiting to Champions. But that said, I think I'm for allowing 1
> Champion per team...
So are we saying that no unit can cost over 50 CP total and not possess more
than 30 CP worth of SP with a total cap on SP at 250 per team? The team
limit is 1000 CP. I'm assuming that catapults and such do not have to be
bound by the 50 CP limit, true? Lastly, I'm inclined to have the magical
items that a team creates come out of their bucket of 250 total SP (and
associated CP pool). Thoughts?
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Message is in Reply To:
| | Re: When the world was young...
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| (...) On that note, what specifically about Ninjas should be disallowed? IE, half the reason Ninjas are so cool is Stealth, which costs an un-whopping 2 points. I'd either say disallow Stealth or make it cost more... Spider Gymnastix I'm not so (...) (22 years ago, 7-Apr-03, to lugnet.org.us.nelug)
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