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Subject: 
Re: When the world was young...
Newsgroups: 
lugnet.org.us.nelug
Date: 
Mon, 7 Apr 2003 19:29:26 GMT
Viewed: 
1984 times
  
In lugnet.org.us.nelug, David Eaton writes:
In lugnet.org.us.nelug, Wayne McCaul writes:
BTW, I don't know what the dealy with magic items is going to be, but we
once had a game where there were lots of containers to open. In each would
be a random item. Sometimes it would be something that added to skills
(e.g., +2 Mechanixs Sonic Screwdriver) and other times with was just random
flotsam [1], but the actual containers were empty. When you got to one and
opened it, you rolled a 1d20 and consulted a master list that we had written
up. Then you crossed off your booty from the list. If you rolled that number
again, we just went up to the next available slot.

Ooo, I like that rule better than my stupid idea about slips of paper and
whatnot. Say, a 1d20 to determine item and another 1d20 to determine magical
effect? Let's see... items... Maybe 1/2 weapons and 1/2 wearable/equipable
things? And maybe for effects, 1-5 bad, 6-15 mediocre, 16-20 really cool?

DaveE

Slips of paper ... on which are drawn siege towers?  Catapults?  Dragons?  I'm
sorry, Dave, but much like painted torsos, just because you have a drawing of a
Black-Plague laden cow doesn't mean that your army *has* a Black-Plague laden
cow.

More to the point, in addition to armor and weapons, there should be
goblets/potions, gems, scrolls/books, and so on!  Even some capes with
protective attributes (no invisibility, Dave)!

I still like the idea of some coinage, too, with some sort of goofy,
invulnerable vendor selling desirable wares.  For example, a Plague Cow for
only 60 LEGO money units?  Who *wouldn't* want a Plague Cow?

-s



Message has 2 Replies:
  Re: When the world was young...
 
(...) I like this idea as well, and can bring my coins to supply the troops, I have several hundred arriving shortly, to combine with my several hundred already gathered. I've also collected some little treasury bits together, books and chests and (...) (22 years ago, 7-Apr-03, to lugnet.org.us.nelug)
  Re: When the world was young...
 
(...) Oh Shaun, Plague Cows are *so* 12th century. Who has time to wait around for the plague to take affect? I prefer the more instantaneous effects of flaming cows myself. *That's* where the money is these days. I also agree that there should be a (...) (22 years ago, 7-Apr-03, to lugnet.org.us.nelug)

Message is in Reply To:
  Re: When the world was young...
 
(...) Ooo, I like that rule better than my stupid idea about slips of paper and whatnot. Say, a 1d20 to determine item and another 1d20 to determine magical effect? Let's see... items... Maybe 1/2 weapons and 1/2 wearable/equipable things? And maybe (...) (22 years ago, 7-Apr-03, to lugnet.org.us.nelug)

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