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 Organizations / United States / NELUG / 2694
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Subject: 
Re: When the world was young...
Newsgroups: 
lugnet.org.us.nelug
Date: 
Mon, 7 Apr 2003 16:57:08 GMT
Viewed: 
5378 times
  
> Okay, here's an idea that might work for everyone.  I *do* like the idea of
> granting certain magical powers (spell casting) through objects, *but* I
> also think these objects are special.  So my idea is that while any unit can
> pick it up, no unit can remove it unless the unit is slain.  So once a unit
> picks it up, good, bad or indifferent, that unit is stuck with it.  We could
> put a caveat in where actual mage-type units can collect the items without
> being stuck with them, but I'm inclined to not allow that.

Are magical items resistant to fire?  If they aren't then I should proably
avoid picking them up since I am prone to firey deaths.

> This provides an element of strategy and also a fun way to hang in the game
> once we annihilate yo...um...in case an army should crumble right away.  The
> rest of it about each team creating 'n' objects and scattering them about
> would still hold - and there's a strategy in this too.  Thoughts?
> 
> - Joe

Do we have a willing neutral to scatter the items?



Message is in Reply To:
  Re: When the world was young...
 
(...) Okay, here's an idea that might work for everyone. I *do* like the idea of granting certain magical powers (spell casting) through objects, *but* I also think these objects are special. So my idea is that while any unit can pick it up, no unit (...) (23 years ago, 7-Apr-03, to lugnet.org.us.nelug)

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