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 Organizations / United States / NELUG / 2694
2693  |  2695
Subject: 
Re: When the world was young...
Newsgroups: 
lugnet.org.us.nelug
Date: 
Mon, 7 Apr 2003 16:57:08 GMT
Viewed: 
2198 times
  
Okay, here's an idea that might work for everyone.  I *do* like the idea of
granting certain magical powers (spell casting) through objects, *but* I
also think these objects are special.  So my idea is that while any unit can
pick it up, no unit can remove it unless the unit is slain.  So once a unit
picks it up, good, bad or indifferent, that unit is stuck with it.  We could
put a caveat in where actual mage-type units can collect the items without
being stuck with them, but I'm inclined to not allow that.

Are magical items resistant to fire?  If they aren't then I should proably
avoid picking them up since I am prone to firey deaths.

This provides an element of strategy and also a fun way to hang in the game
once we annihilate yo...um...in case an army should crumble right away.  The
rest of it about each team creating 'n' objects and scattering them about
would still hold - and there's a strategy in this too.  Thoughts?

- Joe

Do we have a willing neutral to scatter the items?



Message is in Reply To:
  Re: When the world was young...
 
(...) Okay, here's an idea that might work for everyone. I *do* like the idea of granting certain magical powers (spell casting) through objects, *but* I also think these objects are special. So my idea is that while any unit can pick it up, no unit (...) (22 years ago, 7-Apr-03, to lugnet.org.us.nelug)

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