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  Re: I think its time for a meeting...
 
(...) The cluster is really nice stuff -- rackmount 1U dual piii3s, and all sorts of fancy management stuff so you can control them all from the head node. There's really cool free software called xCAT which controls it all -- see (URL). You set up (...) (22 years ago, 17-May-02, to lugnet.org.us.nelug, lugnet.off-topic.geek)
 
  Re: I think its time for a meeting...
 
(...) sounds like fun... except for the IBM part - I've been fighting with them for weeks now... they have suprisingly bad products... hope their linux imlpementation is more sound... :) (22 years ago, 16-May-02, to lugnet.org.us.nelug)
 
  Re: I think its time for a meeting...
 
(...) Ok, turns out to not. :) Busy installing a Linux supercluster from IBM.... (22 years ago, 16-May-02, to lugnet.org.us.nelug)
 
  Brikwars TL6 Initial Details (6/15/02?)
 
After last night's meeting, I think we've hit upon a widely-approved of idea for the next BW game. A TL6 game, with a modularly-constructed layout. I'll be posting a picture of the standardized interconnections as soon as I can get them into LDRAW, (...) (22 years ago, 15-May-02, to lugnet.org.us.nelug)
 
  Re: Advance Notice: Brikwars 6/15or16/2002
 
(...) Idea of modules is great. We'll have to come up with some basic standards, but we've got time. Since I've always liked medival, I'll vote for a TL2 game with a labyrinth theme. With my second choice being the TL6 space ship theme above. I've (...) (22 years ago, 15-May-02, to lugnet.org.us.nelug)


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