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 Organizations / United States / NELUG / *2300 (-5)
  Re: SS-Brickwars Design
 
(...) Oh, and also, you're missing an exit on the Brig-- it's shaped like: ___ ___...___ | DOOR | | | | | | ' ' | | | | | |____, ,____| | | ' ' | | | | | |____, ,____| | | | | | | | | | | | '----' '----| D D O O O O R R | | |___...___| Which means (...) (22 years ago, 19-Jun-02, to lugnet.org.us.nelug)
 
  Re: Next Meeting
 
So, uh, what's the chance of having an evening meeting, for those of us who can't make it to these fabulous BrikWars games? I would at least like to bask my coward's hide in the glow of your valourous glory. Or something. eric (22 years ago, 19-Jun-02, to lugnet.org.us.nelug)
 
  SS-Brickwars Design
 
Well it took a little while, but I now have a digital floor plan of the space ship. All of the orginal modules have been included plus 8 new ones. (URL) response to this message if you are planning on building one of the question mark rooms. Just to (...) (22 years ago, 19-Jun-02, to lugnet.org.us.nelug)
 
  Re: Brickwars rematch?
 
<snip> (...) For some reason I'm thinking I should have the brickwars after brickfest. Umm I wonder why that could be. (not so subtle hint) How about the 27th at 10:00am? Once we have the 6 suggested 32x32 modules built, we can then add more to the (...) (22 years ago, 19-Jun-02, to lugnet.org.us.nelug)
 
  Re: Brickwars rematch?
 
(...) If it's after Brickfest, I might be able to show, if there's a slot open for me. I can build some kickin' modules by then but not before. The whole module idea looks like it worked out brilliantly, and did you really have a functional "fog of (...) (22 years ago, 18-Jun-02, to lugnet.org.us.nelug)


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