| | Re: 3T board & rules Steve Hassenplug
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| | (...) (URL) (19 years ago, 13-Dec-05, to lugnet.org.us.laflrc)
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| | | | Re: 3T board & rules Brian Davis
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| | | | (...) Wow. My compliments to the marketing department, that was a nice fast update. Now if I can just get my 2-year-old to stop powering all the motors at random... hmm, maybe that's a strategy... (19 years ago, 13-Dec-05, to lugnet.org.us.laflrc)
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| | | | Re: 3T board & rules Brian Davis
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| | | | (...) winning cube is in the proper cell, or (b) the ninth and final cube is in it's proper cell. So assume both robots are started at the same moment (by pressing the "run" button), can we assume the game is over (from the standpoint of measuring (...) (19 years ago, 26-Dec-05, to lugnet.org.us.laflrc)
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| | | | | | Re: 3T board & rules Brian Davis
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| | | | (...) Huh. After playing for a while, I'm noticing a lot of interesting odd ways of minimizing time. My 'bot's not fast enough I fear, but this ends up being and interesting problem. (...) (19 years ago, 27-Dec-05, to lugnet.org.us.laflrc)
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| | | | | | Re: 3T board & rules Steve Hassenplug
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| | | | (...) Not many comments. Sorry. The game should end after the last robot gives a signal (handoff). That way it can be timed by an external source (not just someone watching the game) (...) We haven't much discussed clearing the board. We are (...) (19 years ago, 27-Dec-05, to lugnet.org.us.laflrc)
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