To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.org.us.laflrcOpen lugnet.org.us.laflrc in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Organizations / United States / LafLRC / *159 (-10)
  Re: T3 Board
 
(...) It is my understanding that the idea is to allow a builder to use as much area beyond the 32x32 baseplate as they want on 2 sides (I don't think we ever determined which side(s), similar to the rules for rtlToronto's C$ competition. During (...) (19 years ago, 10-Nov-05, to lugnet.org.us.laflrc)
 
  Re: T3 Board
 
(...) It looks good - actually, I like the yellow. (...) How much outside? For instance, does that mean when building your robot you can *only* assume you can use the grid and surrounding two-stud area, and nothing outside of that? Is there a a (...) (19 years ago, 9-Nov-05, to lugnet.org.us.laflrc)
 
  Re: T3 Board
 
(...) I suspect you just put in a baseplate, and didn't specify the color... (19 years ago, 9-Nov-05, to lugnet.org.us.laflrc)
 
  T3 Board
 
A little while ago Steve asked me to put together a T3 board in LDraw. After some work and some discussions with Steve & Kerby, here is what I've come up with. (URL) don't know why LPub rendered the green baseplate I built the board on in yellow, (...) (19 years ago, 9-Nov-05, to lugnet.org.us.laflrc)
 
  Re: tic-tac-toe - Clearing the board
 
For now, I think I'm falling onto the side of "no bonus". Mostly, I want this to be a tic-tac-toe challenge. I'm assuming that if we get a dozen entries for example, then there will be a broad enough range of skill levels that the bonus won't really (...) (19 years ago, 4-Nov-05, to lugnet.org.us.laflrc)
 
  Re: tic-tac-toe - Clearing the board
 
(...) This is kind of tough. My initial thought was to "tip the scale" towards a robot that can not only play, but also clear the board. However, I doubt anyone will be able to build a robot, then go back and add-on the "Clear-the-board" feature. It (...) (19 years ago, 4-Nov-05, to lugnet.org.us.laflrc)
 
  Re: tic-tac-toe - Clearing the board
 
(...) I'm really on the fence. I just think it may limit either the number of entrants, or the number of competitive entrants. On competition day I'd like to see many (a dozen?) competitive robots, not 3 or 4 that are head and shoulders above the (...) (19 years ago, 4-Nov-05, to lugnet.org.us.laflrc)
 
  Re: tic-tac-toe - Clearing the board
 
(...) Ok, I'll assume I didn't say this in the message you replied to: On Fri, November 4, 2005 9:45 am, Steve Hassenplug wrote: (...) Here's my suggestion for scoring: 1) The event winner will be the robot that wins the most matches. 2) Each match (...) (19 years ago, 4-Nov-05, to lugnet.org.us.laflrc)
 
  Re: tic-tac-toe - Clearing the board
 
(...) How exactly are we defining clearing, and are both robots going to be attempting such clearing at the same time? I have visions of the "clearing" phase being a place we can all apply our Sumo robots... Perhaps a "self-reseting" system should (...) (19 years ago, 4-Nov-05, to lugnet.org.us.laflrc)
 
  tic-tac-toe - Clearing the board
 
Ok, let me pose this question. In our Tic-Tac-Toe game, Should we offer a time bonus (subtract some time) for a robot that can clear the board after the game is over? Assuming robots will play two games against each other robot, that means each (...) (19 years ago, 4-Nov-05, to lugnet.org.us.laflrc)


Next Page:  5 more | 10 more | 20 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR