 | | Re: Identify a zig
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| (...) Could you treat it as a broken line? That is, only 'see' the part of the line that is on a straight path through the zigzag. I assume you have to program the robot to ignore the cross line of the loop in the course pictured: (URL) the (...) (21 years ago, 11-Oct-05, to lugnet.org.us.laflrc)
| | |  | | Re: Identify a zig
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| (...) True, but this is not what I was thinking of. If you could follow the line, and correlate it with the map you have, you could realize that you were approaching the zig-zag, and just go straight..... Kev (21 years ago, 11-Oct-05, to lugnet.org.us.laflrc)
| | |  | | Re: Robothon Recap - Welcome to SMART
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| (...) What did you bring to NWBrickCon? The next SMART meeting is scheduled for November 19. Normally we meet at Digipen, a collage for games programming, in Redmond. You can find more information about upcoming meetings, including a map link, at: (...) (21 years ago, 11-Oct-05, to lugnet.org.us.smart)
| | |  | | Re: Identify a zig
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| (...) Actually, I think if someone could design a robot that would "appear" to follow a memorized line, that would be encouraged, because it's all about advancing robotics. However, wouldn't that be like going though a line-maze, without looking at (...) (21 years ago, 11-Oct-05, to lugnet.org.us.laflrc)
| | |  | | Re: Robothon Recap - Welcome to SMART
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| (...) I'm kind of kicking myself for taking my robot to NorthWest BrickCon, which while it obviously had far far more Lego than Robothon, didn't have the emphasis on robotics of Robothon. I only found out after the events that Robothon was taking (...) (21 years ago, 11-Oct-05, to lugnet.org.us.smart)
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