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  Re: Identify a zig
 
(...) Could you treat it as a broken line? That is, only 'see' the part of the line that is on a straight path through the zigzag. I assume you have to program the robot to ignore the cross line of the loop in the course pictured: (URL) the (...) (21 years ago, 11-Oct-05, to lugnet.org.us.laflrc)
 
  Re: Identify a zig
 
(...) True, but this is not what I was thinking of. If you could follow the line, and correlate it with the map you have, you could realize that you were approaching the zig-zag, and just go straight..... Kev (21 years ago, 11-Oct-05, to lugnet.org.us.laflrc)
 
  Re: Robothon Recap - Welcome to SMART
 
(...) What did you bring to NWBrickCon? The next SMART meeting is scheduled for November 19. Normally we meet at Digipen, a collage for games programming, in Redmond. You can find more information about upcoming meetings, including a map link, at: (...) (21 years ago, 11-Oct-05, to lugnet.org.us.smart)
 
  Re: Identify a zig
 
(...) Actually, I think if someone could design a robot that would "appear" to follow a memorized line, that would be encouraged, because it's all about advancing robotics. However, wouldn't that be like going though a line-maze, without looking at (...) (21 years ago, 11-Oct-05, to lugnet.org.us.laflrc)
 
  Re: Robothon Recap - Welcome to SMART
 
(...) I'm kind of kicking myself for taking my robot to NorthWest BrickCon, which while it obviously had far far more Lego than Robothon, didn't have the emphasis on robotics of Robothon. I only found out after the events that Robothon was taking (...) (21 years ago, 11-Oct-05, to lugnet.org.us.smart)

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